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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /cvs/cvsweb.cgi/~checkout~/code/client/Attic/move_listener.h?rev=1.2&content-type=text/plain&hideattic=0&sortby=date | |
download | nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.tar.xz nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.zip |
Initial commit
Diffstat (limited to '')
-rw-r--r-- | cvs/cvsweb.cgi/~checkout~/code/client/Attic/move_listener.h?rev=1.2&content-type=text/plain&hideattic=0&sortby=date/index.html | 163 |
1 files changed, 163 insertions, 0 deletions
diff --git a/cvs/cvsweb.cgi/~checkout~/code/client/Attic/move_listener.h?rev=1.2&content-type=text/plain&hideattic=0&sortby=date/index.html b/cvs/cvsweb.cgi/~checkout~/code/client/Attic/move_listener.h?rev=1.2&content-type=text/plain&hideattic=0&sortby=date/index.html new file mode 100644 index 00000000..8fc3444c --- /dev/null +++ b/cvs/cvsweb.cgi/~checkout~/code/client/Attic/move_listener.h?rev=1.2&content-type=text/plain&hideattic=0&sortby=date/index.html @@ -0,0 +1,163 @@ +/** \file move_listener.h + * <File description> + * + * $Id: move_listener.h,v 1.2 2000/12/04 17:58:09 coutelas Exp $ + */ + +/* Copyright, 2000 Nevrax Ltd. + * + * This file is part of NEVRAX NEL. + * NEVRAX NEL is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2, or (at your option) + * any later version. + + * NEVRAX NEL is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with NEVRAX NEL; see the file COPYING. If not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, + * MA 02111-1307, USA. + */ + +#ifndef NL_MOVE_LISTENER_H +#define NL_MOVE_LISTENER_H + +#include "nel/misc/types_nl.h" +#include "nel/misc/event_listener.h" +#include "nel/misc/matrix.h" +#include "nel/3d/viewport.h" +#include "nel/3d/scene.h" +#include "nel/3d/camera.h" + + + +namespace NL3D +{ + + +/** + * CMoveListener is a listener that handle a 3d matrix with mouse events. + * \author Stephane Coutelas + * \author Nevrax France + * \date 2000 + */ +class CMoveListener : public NLMISC::IEventListener +{ +public: + + /** + * TMoveMode. + * moving modes + */ + enum TMoveMode + { + WALK, + FREE + }; + + /** + * Constructor. + * You should call init then. + */ + CMoveListener(); + + + /** + * Constructor. + * You should call init then. + * \param scene the scene + * \param w screen width in pixels + * \param h screen height in pixels + * \param camera the camera + */ + void init(CScene * scene, uint w, uint h, const class CCamera& camera) + { + _Scene = scene; + _Width = w; + _Height = h; + + _Viewport = scene->getViewport(); + + float dummy; + _ViewMatrix = camera.getMatrix (); + camera.getFrustum (_Left, _Right, _Bottom, _Top, _Depth, dummy); + } + + /** + * Set the moving mode + * \param m the moving mode + */ + void setMode(TMoveMode m) + { + _Mode = m; + } + + /** + * Register the listener to the server. + */ + void addToServer (NLMISC::CEventServer& server); + + /** + * Unregister the listener to the server. + */ + void removeFromServer (NLMISC::CEventServer& server); + + +private: + + /// Internal use + virtual void operator()(const NLMISC::CEvent& event); + + /// moving mode + TMoveMode _Mode; + + /// view matrix + NLMISC::CMatrix _ViewMatrix; + + /// viewport + NL3D::CViewport _Viewport; + + /// true if previous mouse move event was re-centering cursor + bool _CursorReset; + + CScene * _Scene; + + /// screen width + uint _Width; + + /// screen height + uint _Height; + + ///frustum parameters + float _Top; + float _Bottom; + float _Left; + float _Right; + float _Depth; + + /// current position + CVector _Pos; + + ///current rotation z angle + float _RotZ; + + ///current rotation x angle + float _RotX; + + /// step for translation + static const float _StepTrans; + + /// step for rotation + static const float _StepRot; + +}; // NL3D + +} + +#endif // NL_MOVE_LISTENER_H + +/* End of move_listener.h */ |