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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /cvs/cvsweb.cgi/code/nel/samples/pacs/object.h?rev=1.2&content-type=text | |
download | nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.tar.xz nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.zip |
Initial commit
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diff --git a/cvs/cvsweb.cgi/code/nel/samples/pacs/object.h?rev=1.2&content-type=text/x-cvsweb-markup&sortby=date/index.html b/cvs/cvsweb.cgi/code/nel/samples/pacs/object.h?rev=1.2&content-type=text/x-cvsweb-markup&sortby=date/index.html new file mode 100644 index 00000000..641c72eb --- /dev/null +++ b/cvs/cvsweb.cgi/code/nel/samples/pacs/object.h?rev=1.2&content-type=text/x-cvsweb-markup&sortby=date/index.html @@ -0,0 +1,129 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"><HTML> +<HEAD><style> A { color:black }</style> +<!-- hennerik CVSweb $Revision: 1.93 $ --> +<TITLE>code/nel/samples/pacs/object.h - view - 1.2</TITLE></HEAD> +<BODY BGCOLOR="#eeeeee"> +<table width="100%" border=0 cellspacing=0 cellpadding=1 bgcolor="#aaaaaa"><tr valign=bottom><td><a href="object.h?sortby=date"><IMG SRC="http://www.nevrax.org/inc/img/picto-up.gif" ALT="[BACK]" BORDER="0" WIDTH="14" HEIGHT="13"></a> <b>Return to <A HREF="object.h?sortby=date">object.h</A> + CVS log</b> <IMG SRC="http://www.nevrax.org/inc/img/picto-news.gif" ALT="[TXT]" BORDER="0" WIDTH="13" HEIGHT="15"></td><td align=right><IMG SRC="http://www.nevrax.org/inc/img/picto-dir.gif" ALT="[DIR]" BORDER="0" WIDTH="15" HEIGHT="13"> <b>Up to <a href="/cvs/cvsweb.cgi/?sortby=date">Nevrax</a> / <a href="/cvs/cvsweb.cgi/code/?sortby=date">code</a> / <a href="/cvs/cvsweb.cgi/code/nel/?sortby=date">nel</a> / <a href="/cvs/cvsweb.cgi/code/nel/samples/?sortby=date">samples</a> / <a href="/cvs/cvsweb.cgi/code/nel/samples/pacs/?sortby=date">pacs</a></b></td></tr></table><HR noshade><table width="100%"><tr><td bgcolor="#ffffff">File: <a href="/cvs/cvsweb.cgi/?sortby=date">Nevrax</a> / <a href="/cvs/cvsweb.cgi/code/?sortby=date">code</a> / <a href="/cvs/cvsweb.cgi/code/nel/?sortby=date">nel</a> / <a href="/cvs/cvsweb.cgi/code/nel/samples/?sortby=date">samples</a> / <a href="/cvs/cvsweb.cgi/code/nel/samples/pacs/?sortby=date">pacs</a> / <a href="/cvs/cvsweb.cgi/code/nel/samples/pacs/object.h?sortby=date">object.h</a> (<A HREF="/cvs/cvsweb.cgi/~checkout~/code/nel/samples/pacs/object.h?rev=1.2&sortby=date" target="cvs_checkout" onClick="window.open('/cvs/cvsweb.cgi/~checkout~/code/nel/samples/pacs/object.h?rev=1.2','cvs_checkout','resizeable,scrollbars');"><b>download</b></A>)<BR> +Revision <B>1.2</B>, <i>Wed Feb 20 18:07:14 2002 UTC</i> (5 months ago) by <i>lecroart</i> +<BR>Branch: <b>MAIN</b> +<BR>CVS Tags: <b>georges_v2, HEAD</b><BR>Changes since <b>1.1: +2 -2 + lines</b><PRE> +#FIXED: doxygen warning +</PRE> +</td></tr></table><HR noshade><PRE>/** \file net_layer5/object.h + * Objects for the sample. Link between 3d instance and collision primitives. + * + * $Id: object.h,v 1.2 2002/02/20 18:07:14 lecroart Exp $ + */ + +/* Copyright, 2001 Nevrax Ltd. + * + * This file is part of NEVRAX NEL. + * NEVRAX NEL is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2, or (at your option) + * any later version. + + * NEVRAX NEL is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with NEVRAX NEL; see the file COPYING. If not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, + * MA 02111-1307, USA. + */ + +#ifndef NL_OBJECT_H +#define NL_OBJECT_H + +#include "nel/misc/types_nl.h" +#include "nel/misc/vector.h" +#include "nel/misc/vectord.h" +#include "nel/pacs/u_move_primitive.h" +#include "nel/pacs/u_global_position.h" + +// External classes + +namespace NLNET +{ +class CPacsClient; +}; + +namespace NLPACS +{ +class UMoveContainer; +class UMovePrimitive; +class UGlobalPosition; +}; + +namespace NL3D +{ +class UScene; +class UInstance; +}; + +/** + * object for the test + * + * \author Cyril 'Hulud' Corvazier + * \author Nevrax France + * \date 2001 + */ +class CObjectDyn +{ +public: + + /// Box constructor + CObjectDyn (double width, double depth, double height, double orientation, const NLMISC::CVectorD& pos, + const NLMISC::CVectorD& speed, bool obstacle, NLPACS::UMoveContainer &container, NL3D::UScene &scene, + NLPACS::UMovePrimitive::TReaction reaction, uint8 worldImage, uint8 nbImage, uint8 insertWorldImage); + + /// Cylinder constructor + CObjectDyn (double radius, double height, const NLMISC::CVectorD& pos, const NLMISC::CVectorD& speed, + bool obstacle, NLPACS::UMoveContainer &container, NL3D::UScene &scene, + NLPACS::UMovePrimitive::TReaction reaction, uint8 worldImage, uint8 nbImage, uint8 insertWorldImage); + + /// Set position + void setPos (const NLMISC::CVectorD& pos); + void setGlobalPos (NLPACS::UGlobalPosition& gpos, NLMISC::CVectorD& pos, uint8 worldimage); + + /// Set position + void setSpeed (const NLMISC::CVectorD& speed); + + /// Set position + const NLMISC::CVectorD& getPos () const + { + return _Position; + } + + /// Set position + const NLMISC::CVectorD& getSpeed () const + { + return _Speed; + } + + /// Simulate + void tryMove (double deltaTime, NLPACS::UMoveContainer &container, uint8 worldImage); + void doMove (double deltaTime, uint8 worldImage); + + /// Remove object from container + void remove (NLPACS::UMoveContainer &container, NL3D::UScene &scene); + +private: + + bool _TryMove; + NLMISC::CVectorD _Position; + NLMISC::CVectorD _TryPosition; + NLMISC::CVectorD _Speed; + NLPACS::UMovePrimitive *_MovePrimitive; + NL3D::UInstance *_Instance; +}; + + +#endif // NL_OBJECT_H + +/* End of object.h */ +</PRE>
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