From bebbb496ef21e93bad4cdfff5bdfc0132bf07c41 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 26 Sep 2020 11:55:20 +0200 Subject: Initial commit --- glitch.scss | 84 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 84 insertions(+) create mode 100644 glitch.scss (limited to 'glitch.scss') diff --git a/glitch.scss b/glitch.scss new file mode 100644 index 0000000..c96f1f8 --- /dev/null +++ b/glitch.scss @@ -0,0 +1,84 @@ +// source: https://codepen.io/cipherbeta/pen/YLdVjw + +/* Our mixin positions a copy of our text +directly on our existing text, while +also setting content to the appropriate +text set in the data-text attribute. */ +@mixin glitchCopy { + content: attr(data-text); + position: absolute; + top: 0; + left: 0; + width: 100%; + height: 100%; +} + +.glitch { + position: relative; + color: white; + font-size: 12px; + letter-spacing: .5em; + /* Animation provies a slight random skew. Check bottom of doc + for more information on how to random skew. */ + animation: glitch-skew 1s infinite linear alternate-reverse; + + // Creates a copy before our text. + &::before{ + // Duplicates our text with the mixin. + @include glitchCopy; + // Scoots text slightly to the left for the color offset. + left: 2px; + // Creates the color 'shadow' that happens on the glitch. + text-shadow: -2px 0 #ff00c1; + /* Creates an initial clip for our glitch. This works in + a typical top,right,bottom,left fashion and creates a mask + to only show a certain part of the glitch at a time. */ + clip: rect(44px, 450px, 56px, 0); + /* Runs our glitch-anim defined below to run in a 5s loop, infinitely, + with an alternating animation to keep things fresh. */ + animation: glitch-anim 5s infinite linear alternate-reverse; + } + + // Creates a copy after our text. Note comments from ::before. + &::after { + @include glitchCopy; + left: -2px; + text-shadow: -2px 0 #00fff9, 2px 2px #ff00c1; + animation: glitch-anim2 1s infinite linear alternate-reverse; + } +} + +/* Creates an animation with 20 steaps. For each step, it calculates +a percentage for the specific step. It then generates a random clip +box to be used for the random glitch effect. Also adds a very subtle +skew to change the 'thickness' of the glitch.*/ +@keyframes glitch-anim { + $steps: 20; + @for $i from 0 through $steps { + #{percentage($i*(1/$steps))} { + clip: rect(random(100)+px, 9999px, random(100)+px, 0); + transform: skew((random(100) / 100) + deg); + } + } +} + +// Same deal, just duplicated for ultra randomness. +@keyframes glitch-anim2 { + $steps: 20; + @for $i from 0 through $steps { + #{percentage($i*(1/$steps))} { + clip: rect(random(100)+px, 9999px, random(100)+px, 0); + transform: skew((random(100) / 100) + deg); + } + } +} + +// Does the same deal as before, but now only skews. Used for main text. +@keyframes glitch-skew { + $steps: 10; + @for $i from 0 through $steps { + #{percentage($i*(1/$steps))} { + transform: skew((random(10) - 5) + deg); + } + } +} -- cgit v1.2.1