[Nel] gcc and non-ANSI
Vianney Lecroart
lecroart@nevrax.com
Tue, 23 Jan 2001 14:27:21 +0100
> I'm using gcc/g++ 2.95.3, and it seems that it doesn't like anonymous
structures
> (see gcc output below). I read that it's definitively not a standard
feature,
> and was orginally a MS VC++ extension, that was more or less adopted by
others.
> Seems that the gcc guy didn't approved it, but I didn't checked in depth.
I
> guess others are using the egcs c++ (1.1.2) frontend ?
> I personnaly don't approve being able to acces a member without naming the
> structure ...
>
> In file included from driver_opengl.h:43,
> from driver_opengl.cpp:45:
> ../../../../include/nel/3d/material.h:264: anonymous class type not used
to
> declare any objects
> ../../../../include/nel/3d/material.h: In method `void
> NL3D::CMaterial::CTexEnv::setDefault()':
> ../../../../include/nel/3d/material.h:273: `union
> NL3D::CMaterial::CTexEnv::{anonymous}' has no member named `OpRGB'
Yes, we know that. In fact, it compiles with no warning with gcc 2.96.
If you could give me a link to a document that say it s not ANSI, i ll be
glad.
Regards,
Vianney Lecroart