[Nel] Maya plugin issues
robofly
robofly@in-orbit.net
Sun, 14 Jan 2001 20:26:32 -0800
Hi,
I've been looking into writing a Maya plugin.
What I understand so far is the following,
please correct me if I'm wrong.
-There are no specific fileformats for NeL,
only different serialized objects like
CZone, CShape(Stream), CMesh and others.
-We would probably use the Maya API and
write a C++ plugin for Maya instead of
a MEL script.
-I will have to convert the NURBS based
Maya curves into 3DSMax based Bezier
Pathces.
This is really exciting. Now we can
really integrate functions in Maya
for bump-mapping and things like that.
And this will be a plugin that creates
ready to use NeL objects instead of
some kind of an endless conversion
madness :)
If anybody has some code already written
for either the Maya or NeL part of such
a plugin, please let me know. Our plugin
will will be released under the GPL.
Warm regards,
Róbert