[Nel] Distributed server algo

david.belius@chello.se david.belius@chello.se
Wed, 29 Nov 2000 15:38:54 +0100


Hi,
i was wondering how you will code the distributed server.
What algo will you be using?
Will each server handle a specific cube in object space?

I would also like to know how general the engine will be.
Will it be a _MMORPG_ engine or just a MMOG engine, so that it is 
possible to make a MMORTS or something with the same engine?

Regards,
David