<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> <HTML> <HEAD> <TITLE>nevrax.org : docs</TITLE> <LINK REL=stylesheet TYPE="text/css" HREF="/inc/css/nevrax.css"> <link href="doxygen.css" rel="stylesheet" type="text/css"> </HEAD> <BODY MARGINHEIGHT="0" MARGINWIDTH="0"> <!-- uplinks --> <TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR> <TD WIDTH=16><IMG SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD> <TD WIDTH=16><IMG SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> <TD><IMG width=6 height=14 SRC="/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks HREF='/'><b>Home</B></FONT></A> </TD> <TD><IMG width=6 height=14 SRC="/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks 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CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="/inc/img/reddots.gif"></TD> <TD><B>Documentation</B></TD> <TD ALIGN=RIGHT> </td> </tr></table> <!-- Generated by Doxygen 1.2.14 --> <center> <a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:/cgi-bin/nel-search.cgi" href="/cgi-bin/nel-search.cgi">Search</a> </center> <hr><h1>NLAICHARACTER::IZone Class Reference</h1><code>#include <<a class="el" href="include_2nel_2ai_2character_2zone_8h-source.html">zone.h</a>></code> <p> <p>Inheritance diagram for NLAICHARACTER::IZone: <p><center><img src="classNLAICHARACTER_1_1IZone.gif" usemap="#NLAICHARACTER::IZone_map" border="0"></center> <map name="NLAICHARACTER::IZone_map"> <area href="classNLAICHARACTER_1_1ICharacter.html" alt="NLAICHARACTER::ICharacter" shape="rect" coords="0,448,182,472"> <area href="classNLAIAGENT_1_1IRefrence.html" alt="NLAIAGENT::IRefrence" shape="rect" coords="0,392,182,416"> <area href="classNLAIAGENT_1_1IObjectIA.html" alt="NLAIAGENT::IObjectIA" shape="rect" coords="0,336,182,360"> <area href="classNLAIAGENT_1_1IBasicObjectIA.html" alt="NLAIAGENT::IBasicObjectIA" shape="rect" coords="0,280,182,304"> <area href="classNLAIC_1_1IBasicInterface.html" alt="NLAIC::IBasicInterface" shape="rect" coords="0,224,182,248"> <area href="classNLAIC_1_1IBasicType.html" alt="NLAIC::IBasicType" shape="rect" coords="0,168,182,192"> <area href="classNLAIC_1_1IPointerGestion.html" alt="NLAIC::IPointerGestion" shape="rect" coords="0,112,182,136"> <area href="classNLMISC_1_1IStreamable.html" alt="NLMISC::IStreamable" shape="rect" coords="0,56,182,80"> <area href="classNLMISC_1_1IClassable.html" alt="NLMISC::IClassable" shape="rect" coords="0,0,182,24"> </map> <a href="classNLAICHARACTER_1_1IZone-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> <tr><td colspan=2><br><h2>Public Methods</h2></td></tr> <tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1IZone.html#a0">IZone</a> (const IZone &)</td></tr> <tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1IZone.html#a1">IZone</a> (<a class="el" href="classNLAICHARACTER_1_1ICharacter.html">ICharacter</a> *)</td></tr> <tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1IZone.html#a2">IZone</a> (const std::string &name)</td></tr> <tr><td> </td><td><font size=-1><em>Built a new <a class="el" href="classNLAICHARACTER_1_1IZone.html">IZone</a> with an <a class="el" href="classNLAICHARACTER_1_1CCharacterChild.html">CCharacterChild</a> Character.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr> <tr><td nowrap align=right valign=top>virtual </td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1IZone.html#a3">~IZone</a> ()</td></tr> <tr><td nowrap align=right valign=top>virtual const IZone * </td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1IZone.html#a4">isInZone</a> (const IZone &) const=0</td></tr> <tr><td nowrap align=right valign=top>virtual const std::string & </td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1IZone.html#a5">getName</a> () const</td></tr> <tr><td nowrap align=right valign=top>virtual const <a class="el" href="classNLAICHARACTER_1_1ICharacter.html">ICharacter</a> * </td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1IZone.html#a6">haveCharacter</a> (const std::string &<a class="el" href="driver__opengl__extension__def_8h.html#a383">s</a>) const</td></tr> <tr><td nowrap align=right valign=top>virtual bool </td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1IZone.html#a7">addCharacter</a> (const <a class="el" href="classNLAICHARACTER_1_1ICharacter.html">ICharacter</a> &c)</td></tr> <tr><td nowrap align=right valign=top>virtual bool </td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1IZone.html#a8">canAddCharacter</a> () const</td></tr> <tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1IZone.html#a9">addObject</a> (const <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *)</td></tr> <tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1IZone.html#a10">removeObject</a> (const <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *)</td></tr> <tr><td nowrap align=right valign=top>virtual <a class="el" href="classNLAIAGENT_1_1CIteratorContener.html">NLAIAGENT::CIteratorContener</a> </td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1IZone.html#a11">getAttachement</a> () const</td></tr> <tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> <tr><td nowrap align=right valign=top><a class="el" href="classNLAICHARACTER_1_1ICharacter.html">ICharacter</a> * </td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1IZone.html#o0">_Character</a></td></tr> <tr><td nowrap align=right valign=top><a class="el" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> * </td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1IZone.html#o1">_Attachment</a></td></tr> </table> <hr><h2>Constructor & Destructor Documentation</h2> <a name="a0" doxytag="NLAICHARACTER::IZone::IZone"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> NLAICHARACTER::IZone::IZone </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top">const IZone & </td> <td class="mdname1" valign="top" nowrap> </td> <td class="md" valign="top">) </td> <td class="md" nowrap></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> <p> Definition at line <a class="el" href="ai_2character_2zone_8cpp-source.html#l00029">29</a> of file <a class="el" href="ai_2character_2zone_8cpp-source.html">ai/character/zone.cpp</a>. </td> </tr> </table> <a name="a1" doxytag="NLAICHARACTER::IZone::IZone"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> NLAICHARACTER::IZone::IZone </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top"><a class="el" href="classNLAICHARACTER_1_1ICharacter.html">ICharacter</a> * </td> <td class="mdname1" valign="top" nowrap> </td> <td class="md" valign="top">) </td> <td class="md" nowrap></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> <p> Definition at line <a class="el" href="ai_2character_2zone_8cpp-source.html#l00033">33</a> of file <a class="el" href="ai_2character_2zone_8cpp-source.html">ai/character/zone.cpp</a>. </td> </tr> </table> <a name="a2" doxytag="NLAICHARACTER::IZone::IZone"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> NLAICHARACTER::IZone::IZone </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top">const std::string & </td> <td class="mdname1" valign="top" nowrap> <em>name</em> </td> <td class="md" valign="top">) </td> <td class="md" nowrap></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> Built a new <a class="el" href="classNLAICHARACTER_1_1IZone.html">IZone</a> with an <a class="el" href="classNLAICHARACTER_1_1CCharacterChild.html">CCharacterChild</a> Character. <p> <p> Definition at line <a class="el" href="ai_2character_2zone_8cpp-source.html#l00037">37</a> of file <a class="el" href="ai_2character_2zone_8cpp-source.html">ai/character/zone.cpp</a>. </td> </tr> </table> <a name="a3" doxytag="NLAICHARACTER::IZone::~IZone"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> NLAICHARACTER::IZone::~IZone </td> <td class="md" valign="top">( </td> <td class="mdname1" valign="top" nowrap> </td> <td class="md" valign="top">) </td> <td class="md" nowrap><code> [virtual]</code></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> <p> Definition at line <a class="el" href="ai_2character_2zone_8cpp-source.html#l00041">41</a> of file <a class="el" href="ai_2character_2zone_8cpp-source.html">ai/character/zone.cpp</a>. <p> References <a class="el" href="include_2nel_2ai_2character_2zone_8h-source.html#l00035">_Attachment</a>, <a class="el" href="include_2nel_2ai_2character_2zone_8h-source.html#l00034">_Character</a>, and <a class="el" href="abstract__interface_8h-source.html#l00086">NLAIC::IPointerGestion::release</a>. </td> </tr> </table> <hr><h2>Member Function Documentation</h2> <a name="a7" doxytag="NLAICHARACTER::IZone::addCharacter"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> virtual bool NLAICHARACTER::IZone::addCharacter </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top">const <a class="el" href="classNLAICHARACTER_1_1ICharacter.html">ICharacter</a> & </td> <td class="mdname1" valign="top" nowrap> <em>c</em> </td> <td class="md" valign="top">) </td> <td class="md" nowrap><code> [inline, virtual]</code></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> <p> Implements <a class="el" href="classNLAICHARACTER_1_1ICharacter.html#a8">NLAICHARACTER::ICharacter</a>. <p> Definition at line <a class="el" href="include_2nel_2ai_2character_2zone_8h-source.html#l00054">54</a> of file <a class="el" href="include_2nel_2ai_2character_2zone_8h-source.html">include/nel/ai/character/zone.h</a>. <p> References <a class="el" href="include_2nel_2ai_2character_2zone_8h-source.html#l00034">_Character</a>, and <a class="el" href="character_8h-source.html#l00035">NLAICHARACTER::ICharacter::ICharacter</a>. </td> </tr> </table> <a name="a9" doxytag="NLAICHARACTER::IZone::addObject"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> void NLAICHARACTER::IZone::addObject </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top">const <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> * </td> <td class="mdname1" valign="top" nowrap> </td> <td class="md" valign="top">) </td> <td class="md" nowrap><code> [virtual]</code></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> <p> Definition at line <a class="el" href="ai_2character_2zone_8cpp-source.html#l00047">47</a> of file <a class="el" href="ai_2character_2zone_8cpp-source.html">ai/character/zone.cpp</a>. <p> References <a class="el" href="include_2nel_2ai_2character_2zone_8h-source.html#l00035">_Attachment</a>, and <a class="el" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_3">NLAIAGENT::IBaseGroupType::push</a>. </td> </tr> </table> <a name="a8" doxytag="NLAICHARACTER::IZone::canAddCharacter"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> virtual bool NLAICHARACTER::IZone::canAddCharacter </td> <td class="md" valign="top">( </td> <td class="mdname1" valign="top" nowrap> </td> <td class="md" valign="top">) </td> <td class="md" nowrap> const<code> [inline, virtual]</code></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> <p> Implements <a class="el" href="classNLAICHARACTER_1_1ICharacter.html#a7">NLAICHARACTER::ICharacter</a>. <p> Definition at line <a class="el" href="include_2nel_2ai_2character_2zone_8h-source.html#l00059">59</a> of file <a class="el" href="include_2nel_2ai_2character_2zone_8h-source.html">include/nel/ai/character/zone.h</a>. <p> References <a class="el" href="include_2nel_2ai_2character_2zone_8h-source.html#l00034">_Character</a>. </td> </tr> </table> <a name="a11" doxytag="NLAICHARACTER::IZone::getAttachement"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> <a class="el" href="classNLAIAGENT_1_1CIteratorContener.html">NLAIAGENT::CIteratorContener</a> NLAICHARACTER::IZone::getAttachement </td> <td class="md" valign="top">( </td> <td class="mdname1" valign="top" nowrap> </td> <td class="md" valign="top">) </td> <td class="md" nowrap> const<code> [virtual]</code></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> <p> Definition at line <a class="el" href="ai_2character_2zone_8cpp-source.html#l00057">57</a> of file <a class="el" href="ai_2character_2zone_8cpp-source.html">ai/character/zone.cpp</a>. <p> References <a class="el" href="include_2nel_2ai_2character_2zone_8h-source.html#l00035">_Attachment</a>, and <a class="el" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_6">NLAIAGENT::IBaseGroupType::getIterator</a>. </td> </tr> </table> <a name="a5" doxytag="NLAICHARACTER::IZone::getName"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> virtual const std::string& NLAICHARACTER::IZone::getName </td> <td class="md" valign="top">( </td> <td class="mdname1" valign="top" nowrap> </td> <td class="md" valign="top">) </td> <td class="md" nowrap> const<code> [inline, virtual]</code></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> <p> Implements <a class="el" href="classNLAICHARACTER_1_1ICharacter.html#a3">NLAICHARACTER::ICharacter</a>. <p> Definition at line <a class="el" href="include_2nel_2ai_2character_2zone_8h-source.html#l00046">46</a> of file <a class="el" href="include_2nel_2ai_2character_2zone_8h-source.html">include/nel/ai/character/zone.h</a>. <p> References <a class="el" href="include_2nel_2ai_2character_2zone_8h-source.html#l00034">_Character</a>. </td> </tr> </table> <a name="a6" doxytag="NLAICHARACTER::IZone::haveCharacter"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> virtual const <a class="el" href="classNLAICHARACTER_1_1ICharacter.html">ICharacter</a>* NLAICHARACTER::IZone::haveCharacter </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top">const std::string & </td> <td class="mdname1" valign="top" nowrap> <em>s</em> </td> <td class="md" valign="top">) </td> <td class="md" nowrap> const<code> [inline, virtual]</code></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> <p> Implements <a class="el" href="classNLAICHARACTER_1_1ICharacter.html#a5">NLAICHARACTER::ICharacter</a>. <p> Definition at line <a class="el" href="include_2nel_2ai_2character_2zone_8h-source.html#l00050">50</a> of file <a class="el" href="include_2nel_2ai_2character_2zone_8h-source.html">include/nel/ai/character/zone.h</a>. <p> References <a class="el" href="include_2nel_2ai_2character_2zone_8h-source.html#l00034">_Character</a>, <a class="el" href="character_8h-source.html#l00035">NLAICHARACTER::ICharacter::ICharacter</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00673">s</a>. </td> </tr> </table> <a name="a4" doxytag="NLAICHARACTER::IZone::isInZone"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> const IZone * NLAICHARACTER::IZone::isInZone </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top">const IZone & </td> <td class="mdname1" valign="top" nowrap> </td> <td class="md" valign="top">) </td> <td class="md" nowrap> const<code> [pure virtual]</code></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> <p> Definition at line <a class="el" href="ai_2character_2zone_8cpp-source.html#l00062">62</a> of file <a class="el" href="ai_2character_2zone_8cpp-source.html">ai/character/zone.cpp</a>. </td> </tr> </table> <a name="a10" doxytag="NLAICHARACTER::IZone::removeObject"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> void NLAICHARACTER::IZone::removeObject </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top">const <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> * </td> <td class="mdname1" valign="top" nowrap> </td> <td class="md" valign="top">) </td> <td class="md" nowrap><code> [virtual]</code></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> <p> Definition at line <a class="el" href="ai_2character_2zone_8cpp-source.html#l00052">52</a> of file <a class="el" href="ai_2character_2zone_8cpp-source.html">ai/character/zone.cpp</a>. <p> References <a class="el" href="include_2nel_2ai_2character_2zone_8h-source.html#l00035">_Attachment</a>, and <a class="el" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_15">NLAIAGENT::IBaseGroupType::erase</a>. </td> </tr> </table> <hr><h2>Member Data Documentation</h2> <a name="o1" doxytag="NLAICHARACTER::IZone::_Attachment"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> <a class="el" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a>* NLAICHARACTER::IZone::_Attachment<code> [private]</code> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> <p> Definition at line <a class="el" href="include_2nel_2ai_2character_2zone_8h-source.html#l00035">35</a> of file <a class="el" href="include_2nel_2ai_2character_2zone_8h-source.html">include/nel/ai/character/zone.h</a>. <p> Referenced by <a class="el" href="ai_2character_2zone_8cpp-source.html#l00047">addObject</a>, <a class="el" href="ai_2character_2zone_8cpp-source.html#l00057">getAttachement</a>, <a class="el" href="ai_2character_2zone_8cpp-source.html#l00052">removeObject</a>, and <a class="el" href="ai_2character_2zone_8cpp-source.html#l00041">~IZone</a>. </td> </tr> </table> <a name="o0" doxytag="NLAICHARACTER::IZone::_Character"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> <a class="el" href="classNLAICHARACTER_1_1ICharacter.html">ICharacter</a>* NLAICHARACTER::IZone::_Character<code> [private]</code> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> <p> Definition at line <a class="el" href="include_2nel_2ai_2character_2zone_8h-source.html#l00034">34</a> of file <a class="el" href="include_2nel_2ai_2character_2zone_8h-source.html">include/nel/ai/character/zone.h</a>. <p> Referenced by <a class="el" href="include_2nel_2ai_2character_2zone_8h-source.html#l00054">addCharacter</a>, <a class="el" href="include_2nel_2ai_2character_2zone_8h-source.html#l00059">canAddCharacter</a>, <a class="el" href="include_2nel_2ai_2character_2zone_8h-source.html#l00046">getName</a>, <a class="el" href="include_2nel_2ai_2character_2zone_8h-source.html#l00050">haveCharacter</a>, and <a class="el" href="ai_2character_2zone_8cpp-source.html#l00041">~IZone</a>. </td> </tr> </table> <hr>The documentation for this class was generated from the following files:<ul> <li><a class="el" href="include_2nel_2ai_2character_2zone_8h-source.html">include/nel/ai/character/zone.h</a><li><a class="el" href="ai_2character_2zone_8cpp-source.html">ai/character/zone.cpp</a></ul> <!-- footer --> <BR><FONT Size=+5> </FONT> </TD> <TD WIDTH=15><IMG SRC=/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> </TR> </TABLE> </BODY> </HTML>