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<hr><h1>NL3D::CPSValueBlenderSample  Class Template Reference</h1>This is a Values blender (sampled version, with n sample) class, that operate on value of type T To use this, just derive a class from a specialization of this template , create a ctor, and declare it to the class registry in the ctor, you should call _F.setValue to init the functor object. 
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="ps__attrib__maker__template_8h-source.html">ps_attrib_maker_template.h</a>&gt;</code>
<p>
<p>Inheritance diagram for NL3D::CPSValueBlenderSample:
<p><center><img src="classNL3D_1_1CPSValueBlenderSample.gif" usemap="#NL3D::CPSValueBlenderSample_map" border="0"></center>
<map name="NL3D::CPSValueBlenderSample_map">
<area href="classNL3D_1_1CPSAttribMakerT.html" alt="NL3D::CPSAttribMakerT< T, CPSValueBlendSampleFunc< T, n > >" shape="rect" coords="0,224,395,248">
<area href="classNL3D_1_1CPSAttribMaker.html" alt="NL3D::CPSAttribMaker" shape="rect" coords="0,168,395,192">
<area href="classNL3D_1_1CPSAttribMakerBase.html" alt="NL3D::CPSAttribMakerBase" shape="rect" coords="0,112,395,136">
<area href="classNLMISC_1_1IStreamable.html" alt="NLMISC::IStreamable" shape="rect" coords="0,56,395,80">
<area href="classNLMISC_1_1IClassable.html" alt="NLMISC::IClassable" shape="rect" coords="0,0,395,24">
</map>
<a href="classNL3D_1_1CPSValueBlenderSample-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSValueBlenderSample.html#a0">CPSValueBlenderSample</a> (float nbCycles)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>ctor With nbCycles, you can set the pattern frequency.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual T&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSValueBlenderSample.html#a1">getMaxValue</a> (void) const</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>get the max value (meaningful for ordered set only).</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
<h3>template&lt;typename T, const uint n&gt;<br>
 class NL3D::CPSValueBlenderSample&lt; T, n &gt;</h3>

This is a Values blender (sampled version, with n sample) class, that operate on value of type T To use this, just derive a class from a specialization of this template , create a ctor, and declare it to the class registry in the ctor, you should call _F.setValue to init the functor object.
<p>

<p>
Definition at line <a class="el" href="ps__attrib__maker__template_8h-source.html#l00259">259</a> of file <a class="el" href="ps__attrib__maker__template_8h-source.html">ps_attrib_maker_template.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
<a name="a0" doxytag="NL3D::CPSValueBlenderSample::CPSValueBlenderSample"></a><p>
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template&lt;typename T, const uint n&gt; </td>
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          <td class="md" nowrap valign="top"> NL3D::CPSValueBlenderSample&lt; T, n &gt;::CPSValueBlenderSample </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">float&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp; <em>nbCycles</em>          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap><code> [inline]</code></td>
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<p>
ctor With nbCycles, you can set the pattern frequency.
<p>
It is usually one. See <a class="el" href="ps__attrib__maker_8h.html">ps_attrib_maker.h</a> For further details 
<p>
Definition at line <a class="el" href="ps__attrib__maker__template_8h-source.html#l00267">267</a> of file <a class="el" href="ps__attrib__maker__template_8h-source.html">ps_attrib_maker_template.h</a>.    </td>
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<hr><h2>Member Function Documentation</h2>
<a name="a1" doxytag="NL3D::CPSValueBlenderSample::getMaxValue"></a><p>
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template&lt;typename T, const uint n&gt; </td>
        </tr>
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          <td class="md" nowrap valign="top"> virtual T NL3D::CPSValueBlenderSample&lt; T, n &gt;::getMaxValue </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap> const<code> [inline, virtual]</code></td>
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<p>
get the max value (meaningful for ordered set only).
<p>

<p>
Reimplemented from <a class="el" href="classNL3D_1_1CPSAttribMaker.html#a0">NL3D::CPSAttribMaker</a>.
<p>
Definition at line <a class="el" href="ps__attrib__maker__template_8h-source.html#l00270">270</a> of file <a class="el" href="ps__attrib__maker__template_8h-source.html">ps_attrib_maker_template.h</a>.    </td>
  </tr>
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<hr>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="ps__attrib__maker__template_8h-source.html">ps_attrib_maker_template.h</a></ul>


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