# Microsoft Developer Studio Project File - Name="pacs" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=pacs - Win32 DebugFast !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "pacs.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "pacs.mak" CFG="pacs - Win32 DebugFast" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "pacs - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "pacs - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "pacs - Win32 ReleaseDebug" (based on "Win32 (x86) Static Library") !MESSAGE "pacs - Win32 DebugFast" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "pacs - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../obj/Release" # PROP Intermediate_Dir "../obj/Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD CPP /nologo /MD /W3 /GR /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /Yu"stdpacs.h" /FD /c # SUBTRACT CPP /Fr # ADD BASE RSC /l 0x40c /d "NDEBUG" # ADD RSC /l 0x40c /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"../lib/nlpacs.lib" !ELSEIF "$(CFG)" == "pacs - 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Win32 Debug" # Name "pacs - Win32 ReleaseDebug" # Name "pacs - Win32 DebugFast" # Begin Group "Static Collisions" # PROP Default_Filter "" # Begin Source File SOURCE=.\pacs\chain_quad.cpp # End Source File # Begin Source File SOURCE=.\pacs\chain_quad.h # End Source File # Begin Source File SOURCE=.\pacs\collision_mesh_build.h # End Source File # Begin Source File SOURCE=.\pacs\collision_surface_temp.cpp # End Source File # Begin Source File SOURCE=.\pacs\collision_surface_temp.h # End Source File # Begin Source File SOURCE=.\pacs\edge_collide.cpp # End Source File # Begin Source File SOURCE=.\pacs\edge_collide.h # End Source File # Begin Source File SOURCE=.\pacs\edge_quad.cpp # End Source File # Begin Source File SOURCE=.\pacs\edge_quad.h # End Source File # Begin Source File SOURCE=.\pacs\exterior_mesh.cpp # End Source File # Begin Source File SOURCE=.\pacs\exterior_mesh.h # End Source File # Begin Source File SOURCE=.\pacs\face_grid.h # End Source File # End Group # Begin Group "Dynamic Collisions" # PROP Default_Filter "" # Begin Source File SOURCE=.\pacs\collision_callback.cpp # End Source File # Begin Source File SOURCE=.\pacs\collision_callback.h # End Source File # Begin Source File SOURCE=.\pacs\collision_desc.cpp # End Source File # Begin Source File SOURCE=.\pacs\collision_desc.h # End Source File # Begin Source File SOURCE=.\pacs\collision_ot.cpp # End Source File # Begin Source File SOURCE=.\pacs\collision_ot.h # End Source File # Begin Source File SOURCE=.\pacs\move_cell.cpp # End Source File # Begin Source File SOURCE=.\pacs\move_cell.h # End Source File # Begin Source File SOURCE=.\pacs\move_container.cpp # End Source File # Begin Source File SOURCE=.\pacs\move_container.h # End Source File # Begin Source File SOURCE=.\pacs\move_container_inline.h # End Source File # Begin Source File SOURCE=.\pacs\move_element.cpp # End Source File # Begin Source File SOURCE=.\pacs\move_element.h # End Source File # Begin Source File SOURCE=.\pacs\move_element_inline.h # End Source File # Begin Source File SOURCE=.\pacs\move_primitive.cpp # End Source File # Begin Source File SOURCE=.\pacs\move_primitive.h # End Source File # Begin Source File SOURCE=.\pacs\primitive_block.h # End Source File # Begin Source File SOURCE=.\pacs\primitive_block_pacs.cpp # End Source File # Begin Source File SOURCE=.\pacs\primitive_world_image.cpp # End Source File # Begin Source File SOURCE=.\pacs\primitive_world_image.h # End Source File # End Group # Begin Group "Pathfinding" # PROP Default_Filter "" # Begin Source File SOURCE=.\pacs\chain.cpp # End Source File # Begin Source File SOURCE=.\pacs\chain.h # End Source File # Begin Source File SOURCE=.\pacs\global_retriever.cpp # End Source File # Begin Source File SOURCE=.\pacs\global_retriever.h # End Source File # Begin Source File SOURCE=.\pacs\local_retriever.cpp # End Source File # Begin Source File SOURCE=.\pacs\local_retriever.h # End Source File # Begin Source File SOURCE=.\pacs\retrievable_surface.cpp # End Source File # Begin Source File SOURCE=.\pacs\retrievable_surface.h # End Source File # Begin Source File SOURCE=.\pacs\retriever_bank.cpp # End Source File # Begin Source File SOURCE=.\pacs\retriever_bank.h # End Source File # Begin Source File SOURCE=.\pacs\retriever_instance.cpp # End Source File # Begin Source File SOURCE=.\pacs\retriever_instance.h # End Source File # Begin Source File SOURCE=.\pacs\surface_quad.cpp # End Source File # Begin Source File SOURCE=.\pacs\surface_quad.h # End Source File # End Group # Begin Group "User" # PROP Default_Filter "" # Begin Source File SOURCE=..\include\nel\pacs\u_collision_desc.h # End Source File # Begin Source File SOURCE=..\include\nel\pacs\u_global_position.h # End Source File # Begin Source File SOURCE=..\include\nel\pacs\u_global_retriever.h # End Source File # Begin Source File SOURCE=..\include\nel\pacs\u_move_container.h # End Source File # Begin Source File SOURCE=..\include\nel\pacs\u_move_primitive.h # End Source File # Begin Source File SOURCE=..\include\nel\pacs\u_retriever_bank.h # End Source File # End Group # Begin Group "UserImp" # PROP Default_Filter "" # End Group # Begin Group "Build" # PROP Default_Filter "" # Begin Source File SOURCE=.\pacs\build_indoor.cpp # End Source File # Begin Source File SOURCE=.\pacs\build_indoor.h # End Source File # End Group # Begin Source File SOURCE=.\pacs\Makefile.am # End Source File # Begin Source File SOURCE=.\pacs\quad_grid.h # End Source File # Begin Source File SOURCE=.\pacs\stdpacs.cpp # ADD CPP /Yc"stdpacs.h" # End Source File # Begin Source File SOURCE=.\pacs\stdpacs.h # End Source File # Begin Source File SOURCE=.\pacs\vector_2s.cpp # End Source File # Begin Source File SOURCE=.\pacs\vector_2s.h # End Source File # End Target # End Project