Return to misc.vcproj CVS log | Up to Nevrax / code / nel / src |
File: Nevrax / code / nel / src / misc.vcproj (download) Revision 1.3, Tue Apr 23 15:55:04 2002 UTC (2 months, 4 weeks ago) by lecroart Branch: MAIN CVS Tags: georges_v2, HEAD Changes since 1.2: +1 -0 lines CHANGED |
<?xml version="1.0" encoding = "Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="7.00" Name="misc" ProjectGUID="{5D9C3FB3-5193-4F71-9732-A809EB7EED21}" SccProjectName="" SccLocalPath=""> <Platforms> <Platform Name="Win32"/> </Platforms> <Configurations> <Configuration Name="Release|Win32" OutputDirectory="..\lib7\" IntermediateDirectory="..\obj7\$(ConfigurationName)\$(ProjectName)\" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" CharacterSet="2"> <Tool Name="VCCLCompilerTool" GlobalOptimizations="TRUE" InlineFunctionExpansion="2" EnableIntrinsicFunctions="TRUE" ImproveFloatingPointConsistency="TRUE" FavorSizeOrSpeed="1" OmitFramePointers="TRUE" PreprocessorDefinitions="_LIB,WIN32,NDEBUG" StringPooling="TRUE" MinimalRebuild="TRUE" RuntimeLibrary="2" BufferSecurityCheck="FALSE" EnableFunctionLevelLinking="TRUE" ForceConformanceInForLoopScope="TRUE" RuntimeTypeInfo="TRUE" UsePrecompiledHeader="3" PrecompiledHeaderThrough="std$(ProjectName).h" PrecompiledHeaderFile="$(IntDir)$(ProjectName).pch" AssemblerListingLocation="$(IntDir)" ObjectFile="$(IntDir)" ProgramDataBaseFileName="$(OutDir)nl$(ProjectName)_$(ConfigurationName)" BrowseInformation="0" WarningLevel="3"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" OutputFile="$(OutDir)nl$(ProjectName)_$(ConfigurationName).lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> <Tool Name="VCPostBuildEventTool"/> <Tool Name="VCPreBuildEventTool"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="1036"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> </Configuration> <Configuration Name="ReleaseDebug|Win32" OutputDirectory="..\lib7\" IntermediateDirectory="..\obj7\$(ConfigurationName)\$(ProjectName)\" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" CharacterSet="2" DeleteExtensionsOnClean="*.obj;*.ilk;*.pdb;*.tlb;*.tli;*.tlh;*.tmp;*.rsp;*.bat;$(TargetPath)"> <Tool Name="VCCLCompilerTool" GlobalOptimizations="TRUE" InlineFunctionExpansion="2" EnableIntrinsicFunctions="TRUE" ImproveFloatingPointConsistency="TRUE" FavorSizeOrSpeed="1" OmitFramePointers="TRUE" PreprocessorDefinitions="_LIB,WIN32,NDEBUG,NL_RELEASE_DEBUG" StringPooling="TRUE" MinimalRebuild="TRUE" RuntimeLibrary="2" BufferSecurityCheck="FALSE" EnableFunctionLevelLinking="TRUE" ForceConformanceInForLoopScope="TRUE" RuntimeTypeInfo="TRUE" UsePrecompiledHeader="3" PrecompiledHeaderThrough="std$(ProjectName).h" PrecompiledHeaderFile="$(IntDir)$(ProjectName).pch" AssemblerListingLocation="$(IntDir)" ObjectFile="$(IntDir)" ProgramDataBaseFileName="$(OutDir)nl$(ProjectName)_$(ConfigurationName)" BrowseInformation="0" WarningLevel="3" DebugInformationFormat="3"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" OutputFile="$(OutDir)nl$(ProjectName)_$(ConfigurationName).lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> <Tool Name="VCPostBuildEventTool"/> <Tool Name="VCPreBuildEventTool"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="1036"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> </Configuration> <Configuration Name="Debug|Win32" OutputDirectory="..\lib7\" IntermediateDirectory="..\obj7\$(ConfigurationName)\$(ProjectName)\" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" CharacterSet="2"> <Tool Name="VCCLCompilerTool" Optimization="0" PreprocessorDefinitions="_LIB,__STL_DEBUG,WIN32,_DEBUG" StringPooling="TRUE" MinimalRebuild="TRUE" BasicRuntimeChecks="3" SmallerTypeCheck="TRUE" RuntimeLibrary="3" BufferSecurityCheck="TRUE" ForceConformanceInForLoopScope="TRUE" RuntimeTypeInfo="TRUE" UsePrecompiledHeader="3" PrecompiledHeaderThrough="std$(ProjectName).h" PrecompiledHeaderFile="$(IntDir)$(ProjectName).pch" AssemblerListingLocation="$(IntDir)" ObjectFile="$(IntDir)" ProgramDataBaseFileName="$(OutDir)nl$(ProjectName)_$(ConfigurationName)" BrowseInformation="0" WarningLevel="3" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" OutputFile="$(OutDir)nl$(ProjectName)_$(ConfigurationName).lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> <Tool Name="VCPostBuildEventTool"/> <Tool Name="VCPreBuildEventTool"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="_DEBUG" Culture="1036"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> </Configuration> <Configuration Name="DebugFast|Win32" OutputDirectory="..\lib7\" IntermediateDirectory="..\obj7\$(ConfigurationName)\$(ProjectName)\" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" CharacterSet="2"> <Tool Name="VCCLCompilerTool" Optimization="0" InlineFunctionExpansion="1" PreprocessorDefinitions="_LIB,WIN32,_DEBUG,NL_DEBUG_FAST" StringPooling="TRUE" MinimalRebuild="TRUE" BasicRuntimeChecks="3" SmallerTypeCheck="TRUE" RuntimeLibrary="3" BufferSecurityCheck="TRUE" ForceConformanceInForLoopScope="TRUE" RuntimeTypeInfo="TRUE" UsePrecompiledHeader="3" PrecompiledHeaderThrough="std$(ProjectName).h" PrecompiledHeaderFile="$(IntDir)$(ProjectName).pch" AssemblerListingLocation="$(IntDir)" ObjectFile="$(IntDir)" ProgramDataBaseFileName="$(OutDir)nl$(ProjectName)_$(ConfigurationName)" BrowseInformation="0" WarningLevel="3" DebugInformationFormat="3"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" OutputFile="$(OutDir)nl$(ProjectName)_$(ConfigurationName).lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> <Tool Name="VCPostBuildEventTool"/> <Tool Name="VCPreBuildEventTool"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="_DEBUG" Culture="1036"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> </Configuration> </Configurations> <Files> <Filter Name="Stream" Filter=""> <File RelativePath=".\misc\bit_mem_stream.cpp"> </File> <File RelativePath="..\include\nel\misc\bit_mem_stream.h"> </File> <File RelativePath=".\misc\class_registry.cpp"> </File> <File RelativePath="..\include\nel\misc\class_registry.h"> </File> <File RelativePath=".\misc\file.cpp"> </File> <File RelativePath="..\include\nel\misc\file.h"> </File> <File RelativePath=".\misc\i_xml.cpp"> </File> <File RelativePath="..\include\nel\misc\i_xml.h"> </File> <File RelativePath=".\misc\mem_stream.cpp"> </File> <File RelativePath="..\include\nel\misc\mem_stream.h"> </File> <File RelativePath=".\misc\o_xml.cpp"> </File> <File RelativePath="..\include\nel\misc\o_xml.h"> </File> <File RelativePath=".\misc\stream.cpp"> </File> <File RelativePath="..\include\nel\misc\stream.h"> </File> <File RelativePath="..\include\nel\misc\stream_inline.h"> </File> </Filter> <Filter Name="Math" Filter=""> <File RelativePath=".\misc\aabbox.cpp"> </File> <File RelativePath="..\include\nel\misc\aabbox.h"> </File> <File RelativePath=".\misc\bsphere.cpp"> </File> <File RelativePath="..\include\nel\misc\bsphere.h"> </File> <File RelativePath=".\misc\geom_ext.cpp"> </File> <File RelativePath="..\include\nel\misc\geom_ext.h"> </File> <File RelativePath=".\misc\line.cpp"> </File> <File RelativePath="..\include\nel\misc\line.h"> </File> <File RelativePath=".\misc\matrix.cpp"> </File> <File RelativePath="..\include\nel\misc\matrix.h"> </File> <File RelativePath=".\misc\plane.cpp"> </File> <File RelativePath="..\include\nel\misc\plane.h"> </File> <File RelativePath="..\include\nel\misc\plane_inline.h"> </File> <File RelativePath=".\misc\polygon.cpp"> </File> <File RelativePath="..\include\nel\misc\polygon.h"> </File> <File RelativePath=".\misc\quat.cpp"> </File> <File RelativePath="..\include\nel\misc\quat.h"> </File> <File RelativePath=".\misc\rect.cpp"> </File> <File RelativePath="..\include\nel\misc\rect.h"> </File> <File RelativePath=".\misc\triangle.cpp"> </File> <File RelativePath="..\include\nel\misc\triangle.h"> </File> <File RelativePath=".\misc\uv.cpp"> </File> <File RelativePath="..\include\nel\misc\uv.h"> </File> <File RelativePath=".\misc\vector.cpp"> </File> <File RelativePath="..\include\nel\misc\vector.h"> </File> <File RelativePath=".\misc\vector_2d.cpp"> </File> <File RelativePath="..\include\nel\misc\vector_2d.h"> </File> <File RelativePath=".\misc\vector_2f.cpp"> </File> <File RelativePath="..\include\nel\misc\vector_2f.h"> </File> <File RelativePath=".\misc\vector_h.cpp"> </File> <File RelativePath="..\include\nel\misc\vector_h.h"> </File> <File RelativePath="..\include\nel\misc\vector_inline.h"> </File> <File RelativePath=".\misc\vectord.cpp"> </File> <File RelativePath="..\include\nel\misc\vectord.h"> </File> <File RelativePath="..\include\nel\misc\vectord_inline.h"> </File> </Filter> <Filter Name="ConfigFile" Filter=""> <File RelativePath=".\misc\config_file\config_file.cpp"> <FileConfiguration Name="Release|Win32"> <Tool Name="VCCLCompilerTool" PrecompiledHeaderThrough="../stdmisc.h"/> </FileConfiguration> <FileConfiguration Name="ReleaseDebug|Win32"> <Tool Name="VCCLCompilerTool" PrecompiledHeaderThrough="../stdmisc.h"/> </FileConfiguration> <FileConfiguration Name="Debug|Win32"> <Tool Name="VCCLCompilerTool" PrecompiledHeaderThrough="../stdmisc.h"/> </FileConfiguration> <FileConfiguration Name="DebugFast|Win32"> <Tool Name="VCCLCompilerTool" PrecompiledHeaderThrough="../stdmisc.h"/> </FileConfiguration> </File> <File RelativePath="..\include\nel\misc\config_file.h"> </File> <File RelativePath=".\misc\config_file\config_file.lex"> </File> <File RelativePath=".\misc\config_file\config_file.lex.cpp"> <FileConfiguration Name="Release|Win32"> <Tool Name="VCCLCompilerTool" UsePrecompiledHeader="0"/> </FileConfiguration> <FileConfiguration Name="ReleaseDebug|Win32"> <Tool Name="VCCLCompilerTool" UsePrecompiledHeader="0"/> </FileConfiguration> <FileConfiguration Name="Debug|Win32"> <Tool Name="VCCLCompilerTool" UsePrecompiledHeader="0"/> </FileConfiguration> <FileConfiguration Name="DebugFast|Win32"> <Tool Name="VCCLCompilerTool" UsePrecompiledHeader="0"/> </FileConfiguration> </File> <File RelativePath=".\misc\config_file\config_file.yacc"> </File> <File RelativePath=".\misc\config_file\config_file.yacc.cpp"> <FileConfiguration Name="Release|Win32"> <Tool Name="VCCLCompilerTool" UsePrecompiledHeader="0"/> </FileConfiguration> <FileConfiguration Name="ReleaseDebug|Win32"> <Tool Name="VCCLCompilerTool" UsePrecompiledHeader="0"/> </FileConfiguration> <FileConfiguration Name="Debug|Win32"> <Tool Name="VCCLCompilerTool" UsePrecompiledHeader="0"/> </FileConfiguration> <FileConfiguration Name="DebugFast|Win32"> <Tool Name="VCCLCompilerTool" UsePrecompiledHeader="0"/> </FileConfiguration> </File> <File RelativePath=".\misc\config_file\config_file.yacc.cpp.h"> </File> </Filter> <Filter Name="Events" Filter=""> <File RelativePath=".\misc\event_emitter.cpp"> </File> <File RelativePath="..\include\nel\misc\event_emitter.h"> </File> <File RelativePath=".\misc\event_emitter_multi.cpp"> </File> <File RelativePath="..\include\nel\misc\event_emitter_multi.h"> </File> <File RelativePath=".\misc\event_listener.cpp"> </File> <File RelativePath="..\include\nel\misc\event_listener.h"> </File> <File RelativePath=".\misc\event_server.cpp"> </File> <File RelativePath="..\include\nel\misc\event_server.h"> </File> <File RelativePath=".\misc\events.cpp"> </File> <File RelativePath="..\include\nel\misc\events.h"> </File> <File RelativePath=".\misc\game_device_events.cpp"> </File> <File RelativePath="..\include\nel\misc\game_device_events.h"> </File> <Filter Name="direct input" Filter=""> <File RelativePath=".\misc\di_event_emitter.cpp"> </File> <File RelativePath="..\include\nel\misc\di_event_emitter.h"> </File> <Filter Name="direct input devices" Filter=""> <File RelativePath=".\misc\di_game_device.cpp"> </File> <File RelativePath=".\misc\di_game_device.h"> </File> <File RelativePath=".\misc\di_keyboard_device.cpp"> </File> <File RelativePath=".\misc\di_keyboard_device.h"> </File> <File RelativePath=".\misc\di_mouse_device.cpp"> </File> <File RelativePath=".\misc\di_mouse_device.h"> </File> </Filter> </Filter> <Filter Name="win32" Filter=""> <File RelativePath=".\misc\win_event_emitter.cpp"> </File> <File RelativePath="..\include\nel\misc\win_event_emitter.h"> </File> </Filter> <Filter Name="devices" Filter=""> <File RelativePath="..\include\nel\misc\game_device.h"> </File> <File RelativePath=".\misc\input_device.cpp"> </File> <File RelativePath="..\include\nel\misc\input_device.h"> </File> <File RelativePath="..\include\nel\misc\input_device_manager.h"> </File> <File RelativePath=".\misc\input_device_server.cpp"> </File> <File RelativePath="..\include\nel\misc\input_device_server.h"> </File> <File RelativePath="..\include\nel\misc\keyboard_device.h"> </File> <File RelativePath="..\include\nel\misc\mouse_device.h"> </File> </Filter> </Filter> <Filter Name="Memory" Filter=""> <File RelativePath=".\misc\block_memory.cpp"> </File> <File RelativePath="..\include\nel\misc\block_memory.h"> </File> <File RelativePath=".\misc\heap_memory.cpp"> </File> <File RelativePath="..\include\nel\misc\heap_memory.h"> </File> <File RelativePath=".\misc\object_vector.cpp"> </File> <File RelativePath="..\include\nel\misc\object_vector.h"> </File> <File RelativePath="..\include\nel\misc\pool_memory.h"> </File> <File RelativePath=".\misc\stl_block_allocator.cpp"> </File> <File RelativePath="..\include\nel\misc\stl_block_allocator.h"> </File> <File RelativePath=".\misc\stl_block_list.cpp"> </File> <File RelativePath="..\include\nel\misc\stl_block_list.h"> </File> </Filter> <Filter Name="Makefile" Filter=""> <File RelativePath=".\misc\Makefile.am"> </File> </Filter> <Filter Name="Displayer" Filter=""> <File RelativePath=".\misc\displayer.cpp"> </File> <File RelativePath="..\include\nel\misc\displayer.h"> </File> <File RelativePath=".\misc\gtk_displayer.cpp"> </File> <File RelativePath="..\include\nel\misc\gtk_displayer.h"> </File> <File RelativePath=".\misc\log.cpp"> </File> <File RelativePath="..\include\nel\misc\log.h"> </File> <File RelativePath=".\misc\mem_displayer.cpp"> </File> <File RelativePath="..\include\nel\misc\mem_displayer.h"> </File> <File RelativePath=".\misc\win_displayer.cpp"> </File> <File RelativePath="..\include\nel\misc\win_displayer.h"> </File> <File RelativePath=".\misc\window_displayer.cpp"> </File> <File RelativePath="..\include\nel\misc\window_displayer.h"> </File> </Filter> <File RelativePath=".\misc\bit_set.cpp"> </File> <File RelativePath="..\include\nel\misc\bit_set.h"> </File> <File RelativePath=".\misc\bitmap.cpp"> </File> <File RelativePath="..\include\nel\misc\bitmap.h"> </File> <File RelativePath=".\misc\buf_fifo.cpp"> </File> <File RelativePath="..\include\nel\misc\buf_fifo.h"> </File> <File RelativePath=".\misc\class_id.cpp"> </File> <File RelativePath="..\include\nel\misc\class_id.h"> </File> <File RelativePath=".\misc\command.cpp"> </File> <File RelativePath="..\include\nel\misc\command.h"> </File> <File RelativePath=".\misc\common.cpp"> </File> <File RelativePath="..\include\nel\misc\common.h"> </File> <File RelativePath=".\misc\cpu_info.cpp"> </File> <File RelativePath="..\include\nel\misc\cpu_info.h"> </File> <File RelativePath=".\misc\debug.cpp"> </File> <File RelativePath="..\include\nel\misc\debug.h"> </File> <File RelativePath=".\misc\entity_id.cpp"> </File> <File RelativePath="..\include\nel\misc\entity_id.h"> </File> <File RelativePath=".\misc\hierarchical_timer.cpp"> </File> <File RelativePath="..\include\nel\misc\hierarchical_timer.h"> </File> <File RelativePath=".\misc\i18n.cpp"> </File> <File RelativePath="..\include\nel\misc\i18n.h"> </File> <File RelativePath=".\misc\mutex.cpp"> </File> <File RelativePath="..\include\nel\misc\mutex.h"> </File> <File RelativePath=".\misc\p_thread.cpp"> </File> <File RelativePath="..\include\nel\misc\p_thread.h"> </File> <File RelativePath=".\misc\path.cpp"> </File> <File RelativePath="..\include\nel\misc\path.h"> </File> <File RelativePath=".\misc\quad.cpp"> </File> <File RelativePath="..\include\nel\misc\quad.h"> </File> <File RelativePath=".\misc\reader_writer.cpp"> </File> <File RelativePath="..\include\nel\misc\reader_writer.h"> </File> <File RelativePath=".\misc\rgba.cpp"> </File> <File RelativePath="..\include\nel\misc\rgba.h"> </File> <File RelativePath=".\misc\smart_ptr.cpp"> </File> <File RelativePath="..\include\nel\misc\smart_ptr.h"> </File> <File RelativePath="..\include\nel\misc\smart_ptr_inline.h"> </File> <File RelativePath=".\misc\stdmisc.cpp"> <FileConfiguration Name="Release|Win32"> <Tool Name="VCCLCompilerTool" UsePrecompiledHeader="1"/> </FileConfiguration> <FileConfiguration Name="ReleaseDebug|Win32"> <Tool Name="VCCLCompilerTool" UsePrecompiledHeader="1"/> </FileConfiguration> <FileConfiguration Name="Debug|Win32"> <Tool Name="VCCLCompilerTool" UsePrecompiledHeader="1"/> </FileConfiguration> <FileConfiguration Name="DebugFast|Win32"> <Tool Name="VCCLCompilerTool" UsePrecompiledHeader="1"/> </FileConfiguration> </File> <File RelativePath=".\misc\stdmisc.h"> </File> <File RelativePath=".\misc\stop_watch.cpp"> </File> <File RelativePath="..\include\nel\misc\stop_watch.h"> </File> <File RelativePath=".\misc\string_id_array.cpp"> </File> <File RelativePath="..\include\nel\misc\string_id_array.h"> </File> <File RelativePath=".\misc\system_info.cpp"> </File> <File RelativePath="..\include\nel\misc\system_info.h"> </File> <File RelativePath=".\misc\task_manager.cpp"> </File> <File RelativePath="..\include\nel\misc\task_manager.h"> </File> <File RelativePath="..\include\nel\misc\thread.h"> </File> <File RelativePath=".\misc\time_nl.cpp"> </File> <File RelativePath="..\include\nel\misc\time_nl.h"> </File> <File RelativePath="..\include\nel\misc\types_nl.h"> </File> <File RelativePath="..\include\nel\misc\ucstring.h"> </File> <File RelativePath=".\misc\value_smoother.cpp"> </File> <File RelativePath="..\include\nel\misc\value_smoother.h"> </File> <File RelativePath=".\misc\win_thread.cpp"> </File> <File RelativePath="..\include\nel\misc\win_thread.h"> </File> </Files> <Globals> </Globals> </VisualStudioProject>