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Diff for /code/nel/INSTALL between version 1.9 and 1.13

version 1.9, 2001/02/16 09:29:04 version 1.13, 2001/02/22 16:10:17
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    The NeL library need the following libraries :    The NeL library need the following libraries :
  
       - STLPort  4.0   <URL:http://www.stlport.org/>       - STLPort  4.0   <URL:http://www.stlport.org/>
       - FreeType 2     <URL:http://www.freetype.org/>       - FreeType 2     <URL:http://freetype.sourceforge.net/>
       - Python   1.5   <URL:http://www.python.org/>       - Python   1.5   <URL:http://www.python.org/>
  
     STLPort need to be compiled. NeL is using the SGI iostreams and it require
     the STLPort compilation and a linking of NeL with the STLPort library.
  
    On a GNU/Linux platform you will need the following libraries and    On a GNU/Linux platform you will need the following libraries and
    softwares :    softwares :
  
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       - Yacc / Bison   <URL:http://www.gnu.org/software/bison/bison.html>       - Yacc / Bison   <URL:http://www.gnu.org/software/bison/bison.html>
       - Mesa     3.3   <URL:http://www.mesa3d.org/>       - Mesa     3.3   <URL:http://www.mesa3d.org/>
  
    Some of the GNU/Linux distributions uses a "custom" version of Mesa which    On some OpenGL implementations, you migth have some troubles, coming from
    include the last SGI's version of the glext.h file, which is good :-).    the <GL/glext.h> file, to get NeL to compile. This file could be missing
    The other GNU/Linux distributions use a strict distribution of Mesa,    or not up to date. You will find the latest version of this file on SGI's
    which migth use an older version of that file. So if you encounter    website :
    some problems during the NeL compilation concerning the GL_GLEXT_VERSION, 
    you should download the last version of the glext.h on SGI's website :       - glext.h        <URL:http://oss.sgi.com/projects/ogl-sample/ABI/glext.h>
    <URL:http://oss.sgi.com/projects/ogl-sample/ABI/glext.h>. 
  
    Most of our documentation is done using Doxygen, so you might need it    Most of our documentation is done using Doxygen, so you might need it
    to read our prose and our code documentation. If you want have nice    to read our prose and our code documentation. If you want have nice
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       The compilation on Windows has been done only with Visual C++ 6.0 SP4.       The compilation on Windows has been done only with Visual C++ 6.0 SP4.
  
       You first need to compile STLport and FreeType libraries. It's a quite       You first need to compile STLport and FreeType libraries. It's a quite
       long compilation process.       long compilation process, and you should carefully read these libraries
        documentation (at least the README and INSTALL files) before compiling
        and installing them.
  
        STLport Compilation :
  
           - Open a Dos window and go in the STLPort's src directory.
  
           - Rename or copy the "vc6-unicode.mak" to "Makefile".
  
           - Execute `nmake clean all` followed by `nmake install`.
  
        FreeType compilation :
  
           - You need to intall gmumake and to place it in the PATH.
  
           - Open a Dos window and go in the FreeType's src directory.
  
           - Execute `make setup visualc' followed by `make`.
  
        If your are using your own IDE, you must be sure that the
        src/psaux/psaux.c file is include in the project's files list to
        compile.
  
       Set up Visual C++ to find the STLPort and FreeType libraries. This       Set up Visual C++ to find the STLPort and FreeType libraries. This
       is done in the [Tools -> Options -> Directories] menu :       is done in the [Tools -> Options -> Directories] menu :


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