| version 1.15, 2001/04/10 13:44:50 |
version 1.24, 2002/03/28 13:08:45 |
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| If you find any bugs use the Nevrax Bug Tracking System : | |
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| <URL:/bugs/> | |
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| If you need any help contact us on the NeL mailing-list : | |
| | |
| <URL:/mail/> | |
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| Requirements | Requirements |
| ============ | ============ |
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| The NeL library need the following libraries : | The NeL library needs the following libraries : |
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| - STLPort 4.0 <URL:http://www.stlport.org/> | - STLPort 4.5 <URL:http://www.stlport.org/> (Mandatory) |
| - FreeType 2 <URL:http://freetype.sourceforge.net/> | - LibXML 2.4.13 <URL:http://www.xmlsoft.org/> (Mandatory) |
| - Python 1.5 <URL:http://www.python.org/> | - FreeType 2 <URL:http://freetype.sourceforge.net/> (NeL 3D) |
| | - OpenAL <URL:http://www.openal.org/> (NeL Sound) |
| | - Python 1.5 <URL:http://www.python.org/> (NeL AI) |
| | - Direct Input 8 <URL:http://www.microsoft.com/directx> (NeL MISC, Windows version) |
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| STLPort need to be compiled. NeL is using the SGI iostreams and it require | STLPort needs to be compiled. NeL is using the SGI iostreams and it require |
| the STLPort compilation and a linking of NeL with the STLPort library. | the STLPort compilation and a linking of NeL with the STLPort library. |
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| On a GNU/Linux platform you will need the following libraries and | On a GNU/Linux platform you will need the following libraries and |
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| - Libtool <URL:http://www.gnu.org/software/libtool/libtool.html> | - Libtool <URL:http://www.gnu.org/software/libtool/libtool.html> |
| - Lex / Flex <URL:http://www.gnu.org/software/flex/flex.html> | - Lex / Flex <URL:http://www.gnu.org/software/flex/flex.html> |
| - Yacc / Bison <URL:http://www.gnu.org/software/bison/bison.html> | - Yacc / Bison <URL:http://www.gnu.org/software/bison/bison.html> |
| - Mesa 3.3 <URL:http://www.mesa3d.org/> | |
| | - Mesa 3.3 <URL:http://www.mesa3d.org/> (NeL 3D) |
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| On some OpenGL implementations, you migth have some troubles, coming from | On some OpenGL implementations, you migth have some troubles, coming from |
| the <GL/glext.h> file, to get NeL to compile. This file could be missing | the <GL/glext.h> file, to get NeL to compile. This file could be missing |
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| provided on your installation disk. | provided on your installation disk. |
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| The given sofware or library version numbers are the ones that we are | The given sofware or library version numbers are the ones that we are |
| using. We don't know if it working with other (older or more recent) | using. We don't know if NeL will work with other (older or more recent) |
| versions of these softwares or libraries. You are welcome to help us | versions of these softwares or libraries. You are welcome to help us |
| to define more precisely these informations ;-) | to define more precisely these informations ;-) |
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| | For windows users, note that you don't need to have the Direct Input (verion 8) dll |
| | on your system for NeL to run, but in this case, there will be no joystick support, and |
| | no low level access to keyboard and mouse. Anyway, you need dinput.lib to compile |
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| Compilation | Compilation |
| =========== | =========== |
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| The STLPort include *must* be inserted before the microsoft one or | The STLPort include *must* be inserted before the microsoft one or |
| the compiler will take microsoft STL instead of STLPort STL. | the compiler will take microsoft STL instead of STLPort STL. |
| (use the arrow button to put the STLPort include at the top) | (use the arrow button to put the STLPort include at the top) |
| ex: D:/stlport-4.0/stlport | ex: D:/stlport-4.5/stlport |
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| - Add the STLPort library directory to the "Library Files" category. | - Add the STLPort library directory to the "Library Files" category. |
| ex: D:/stlport-4.0/lib | ex: D:/stlport-4.5/lib |
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| - Add the FreeType include directory to the "Include Files" category. | - Add the FreeType include directory to the "Include Files" category. |
| ex: D:/freetype-2.0/include | ex: D:/freetype-2.0/include |
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| - Add the FreeType library directory to the "Library Files" category. | - Add the FreeType library directory to the "Library Files" category. |
| ex: D:/freetype-2.0/obj | ex: D:/freetype-2.0/obj |
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| | - For DirectX8 : install the SDK, then setup your directories as follow : |
| | mssdkdir/include/dx8/ |
| | mssdkdir/lib |
| | Add mssdkdir/include to the "Include Files" category. |
| | Add mssdkdir/lib to the "Library Files" category. |
| | Make sure these appear before visual includes, as an older version of directX |
| | may be present in Visual C++ headers. |
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| Open the workspace file "nel.dsw" (in the menu [File -> Workspace]). | Open the workspace file "nel.dsw" (in the menu [File -> Workspace]). |
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| Setup Visual C++ to find the NeL include and library files : | Setup Visual C++ to find the NeL include and library files : |
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| - Add the NEL include directory to the "Library Files" category. | - Add the NEL include directory to the "Include Files" category. |
| ex: D:/test/code/nel/include | ex: D:/test/code/nel/include |
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| - Add the STLPort library directory to the "Library Files" category. | - Add the NEL source directory to the "Include Files" category. |
| | ex: D:/test/code/nel/src |
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| | - Add the NeL library directory to the "Library Files" category. |
| ex: D:/test/code/nel/lib | ex: D:/test/code/nel/lib |
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| % ./bootstrap | % ./bootstrap |
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| % ./configure --with-stlport=<Path_to_the_stlport_headers_files> \ | % ./configure --with-stlport=<Path_to_the_stlport_install_directory> |
| --with-python=<Path_to_the_python_headers_files> | |
| % make | % make |
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| The "configure" script must be call with the "--with-stlport" and | The "configure" script must be call with the "--with-stlport". |
| "--with-python" options. | |
| The option "--with-stlport" allow to override the default STL headers | The option "--with-stlport" allow to override the default STL headers |
| and the option "--with-python" tell to the configuration script, where | |
| to find the Python headers files. | |
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| You migth need to specify the FreeType 2 installation prefix by using | It is possible to compile and install only the needed part of NeL. |
| the "--with-freetype" argument (ex: "/usr/local" will look for the | So you may, by using --disable-<net|3d|pacs> and --enable-<sound|ai> : |
| header files in "/usr/local/include" and the library files in the | |
| "/usr/local/lid/ directory). | - misc |
| | default: Mandatory |
| | - net |
| | default: Enables |
| | desativate with: --disable-net |
| | - 3d |
| | default: Enable |
| | desativate with: --disable-3d |
| | - pacs |
| | default: Enable |
| | desativate with: --disable-pacs |
| | - sound |
| | default: Disable |
| | ativate with: --enable-sound |
| | - ai |
| | default: Disable |
| | ativate with: --enable-ai |
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| To pass additional arguments to the C++ compiler, use the command line : | To pass additional arguments to the C++ compiler, use the command line : |
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| % make install | % make install |
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| | Contact us |
| | ========== |
| | |
| | If you find any bugs use the Nevrax Bug Tracking System : |
| | |
| | <URL:/bugs/> |
| | |
| | If you need any help contact us on the NeL mailing-list : |
| | |
| | <URL:/mail/> |
| | |
| | |