From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- pipermail/nel/2001-June/000434.html | 78 +++++++++++++++++++++++++++++++++++++ 1 file changed, 78 insertions(+) create mode 100644 pipermail/nel/2001-June/000434.html (limited to 'pipermail/nel/2001-June/000434.html') diff --git a/pipermail/nel/2001-June/000434.html b/pipermail/nel/2001-June/000434.html new file mode 100644 index 00000000..aa1f0d9a --- /dev/null +++ b/pipermail/nel/2001-June/000434.html @@ -0,0 +1,78 @@ + + + + [Nel] .shape file format change + + + + + + +

[Nel] .shape file format change

+ Vincent Caron + v.caron@zerodeux.net
+ Thu, 28 Jun 2001 14:43:05 +0200 +

+
+ +
Valerio Santinelli wrote:
+> 
+> Just one personal thought.. how many people are actually developing on NeL,
+> except those at Nevrax themselves?
+
+>From time to time, I checkout the CVS, compile, make some introspection in
+the code ... To keep informed, I'm involved in game programming and
+crossp-platform development.
+
+The nevrax.org site is well designed and has rather comprehensive docs.
+However this looks too much as a shop's display, it's laking some life...
+For instance, we don't have a roadmap and I think the users were a
+bit lost when the whole code was redesigned these last months. Posting
+the change logs in a regular basis is part of the solution, you should
+also talk about the directions, the problem encountered in your game
+development, ask for some debates on technical questions ... I know
+this is not easy.
+
+NeL is also a consequent piece of code, and most importantly an application
+framework : you don't choose to rely on it that easily ! :) People will
+surely consider NeL more massively after Nevrax's game release. You could
+also use Snowballs to make it an easy and agreable way to learn about
+NeL : for instance, a document explaining step by step how to start from
+a simple game design to a client/server application that does the job
+would be a very valuable information that would gain you a thankful
+audience. I believe this 'tutorial' thing would help with the very abstract
+and austere look of nevrax.org. The screenshots where a very good idea
+indeed, a lot of people coulnd't affort time and competence to compile
+NeL+SnowBalls. And while we are at it, what about packaging binaries ? :)
+'NeL-sdk', ready to code ...
+
+Enough said, let's checkout that CVS !
+
+
+ + + + +
+

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