From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- pipermail/nel/2001-February/000277.html | 104 ++++++++++++++++++++++++++++++++ 1 file changed, 104 insertions(+) create mode 100644 pipermail/nel/2001-February/000277.html (limited to 'pipermail/nel/2001-February/000277.html') diff --git a/pipermail/nel/2001-February/000277.html b/pipermail/nel/2001-February/000277.html new file mode 100644 index 00000000..a3f50185 --- /dev/null +++ b/pipermail/nel/2001-February/000277.html @@ -0,0 +1,104 @@ + + + + [Nel] 2 questions and something else + + + + + + +

[Nel] 2 questions and something else

+ Valignat Cedric + valignat@nevrax.com
+ Mon, 26 Feb 2001 19:02:44 +0100 +

+
+ +
Hello Leighton,
+
+Leighton Haynes wrote:
+> 
+> ie, the configure script checks that your GL_GLEXT_VERSION is greater
+> than or equal to 7. If your glext.h is earlier than this, it
+> will give you the message about not having opengl (the configure script
+> should probably be changed to a less misleading message).
+
+Fixed, sorry about that ...
+
+It will be on the public CVS tonigth.
+
+
+> *shudder* Trying to get stuff which uses windows APIs to compile under
+> Cygwin can be..... painful.
+
+I never tried yet, migth be interesting :-)
+
+
+> On a completely unrelated point, I have fullscreen client under X11
+> _almost_ working (just have to get it to grab the mouse properly now).
+> One thing that did occur to me is that it used the XF86VidMode
+> extension, so presumably this should be added to the configure
+> script. Anyone wanna give me a pointer on how to do it? :)
+
+You can check the GNU website's documentation :
+
+   http://www.gnu.org/manual/autoconf-2.13/autoconf.html
+   http://www.gnu.org/manual/automake-1.4/automake.html
+
+And there is an online book, on RedHat's website, about Automake, Autoconf,
+and Libtool which is a quite good introduction to all this "stuff" :
+
+   http://sources.redhat.com/autobook/autobook/autobook_toc.html
+
+Contact me if i can help ...
+
+Have fun ;-)
+
+
+Cedric.
+
+
+
+ + + + + + + + + + + + + + + + + + + +
+

+ -- cgit v1.2.1