From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- pipermail/nel/2001-February/000169.html | 225 ++++++++++++++++++++++++++++++++ 1 file changed, 225 insertions(+) create mode 100644 pipermail/nel/2001-February/000169.html (limited to 'pipermail/nel/2001-February/000169.html') diff --git a/pipermail/nel/2001-February/000169.html b/pipermail/nel/2001-February/000169.html new file mode 100644 index 00000000..744d3b6f --- /dev/null +++ b/pipermail/nel/2001-February/000169.html @@ -0,0 +1,225 @@ + + + + [Nel] Computer Arts Lab + + + + + + +

[Nel] Computer Arts Lab

+ Carl Vilbrandt + root@cal05.u-aizu.ac.jp
+ Fri, 09 Feb 2001 10:32:44 +0900 +

+
+ +
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+--------------EBECAA46486F223BD6B21E67
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+To all
+
+I have created in AutoCAD's extended entity data structure a Quake
+entity.   Each
+AutoCAD  / Quake entity as  a unique name so I have a link between
+AutoCAD
+data and Quake data such that I can manipulate the precise CAD data with
+the real
+time Quake entities.   I plan to create a CAD  system that uses a real
+time  simulation
+for visualization.
+
+I have been looking at other game 3D engines.  Jet3D, Crystal 3D
+
+I have created very precise highly computational base 3D models of
+temples in  the
+Aizu region of Japan for digital archival, historical purposes.  I
+studied with a master
+temple builder of this region that has no apprentices and he is the last
+temple builder
+in this region.
+
+I want to setup historical server sites that allow users to visit the
+historical sites
+in this area via the internet.
+
+I would like to start a dev group in the Computer Arts Lab an join and
+open source
+3D real time  dev group.  I am not quite sure where to begin.  Does
+anyone have any
+suggestions or could offer some advice on where to start.
+
+http://www.u-aizu.ac.jp/~vilb/vilb.html
+
+--
+Carl Vilbrandt, MFA, Associate Professor
+University of Aizu________________________________Computer Arts Lab
+Tsuruga, lkki-machi, Aizu-Wakamatsu City, Fukushima, 965-8580 JAPAN
+phone 81-242-37-2792 / fax 81-242-37-2772 / email vilb@u-aizu.ac.jp
+
+
+
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+<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
+To all
+

I have created in AutoCAD's extended entity data structure a Quake entity.   +Each +
AutoCAD  / Quake entity as  a unique name so I have a link +between AutoCAD +
data and Quake data such that I can manipulate the precise CAD data +with the real +
time Quake entities.   I plan to create a CAD  system +that uses a real time  simulation +
for visualization. +

I have been looking at other game 3D engines.  Jet3D, Crystal 3D +

I have created very precise highly computational base 3D models +of temples in  the +
Aizu region of Japan for digital archival, historical purposes.  +I studied with a master +
temple builder of this region that has no apprentices and he is the +last temple builder +
in this region. +

I want to setup historical server sites that allow users to visit the +historical sites +
in this area via the internet. +

I would like to start a dev group in the Computer Arts Lab an join +and open source +
3D real time  dev group.  I am not quite sure where to begin.  +Does anyone have any +
suggestions or could offer some advice on where to start. +

http://www.u-aizu.ac.jp/~vilb/vilb.html +

-- 
+Carl Vilbrandt, MFA, Associate Professor
+University of Aizu________________________________Computer Arts Lab
+Tsuruga, lkki-machi, Aizu-Wakamatsu City, Fukushima, 965-8580 JAPAN
+phone 81-242-37-2792 / fax 81-242-37-2772 / email vilb@u-aizu.ac.jp
+  + +--------------EBECAA46486F223BD6B21E67-- + +--------------979DCFF70EA83EB1B5008E6C +Content-Type: text/html; charset=us-ascii; + name="vilb.html" +Content-Transfer-Encoding: 7bit +Content-Disposition: inline; + filename="vilb.html" +Content-Base: "http://www.u-aizu.ac.jp/~vilb/vilb.htm + l" +Content-Location: "http://www.u-aizu.ac.jp/~vilb/vilb.htm + l" + + + + + + + Computer Arts Lab + + +  + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
CARL +VILBRANDTUniversity +of Aizu        +Department of Software - Computer Arts Lab +
Tsuruga, Ikki-machi, +Aizu-Wakamatsu, Fukushima, JAPAN 965-8580
Curriculum +Vitaeemail: vilb@u-aizu.ac.jp     + +Office 327-B
tel no: +81-242-37-2792     +FAX +81-242-37-2772
Classes:  +Computer Graphics +
             +Literacy 2 +
             +Operating Systems
Research: +GNUbook.org +
               + +HyperFun.org +
               + +Aizu History Project
+ +

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+ + + + + + +
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