From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- pipermail/nel/2001-December/000826.html | 97 +++++++++++++++++++++++++++++++++ 1 file changed, 97 insertions(+) create mode 100644 pipermail/nel/2001-December/000826.html (limited to 'pipermail/nel/2001-December/000826.html') diff --git a/pipermail/nel/2001-December/000826.html b/pipermail/nel/2001-December/000826.html new file mode 100644 index 00000000..4a6b5f95 --- /dev/null +++ b/pipermail/nel/2001-December/000826.html @@ -0,0 +1,97 @@ + + + + [Nel] peer to peer ? + + + + + + + + + +

[Nel] peer to peer ? +

+ nicolas.boulay@ifrance.com + + nicolas.boulay@ifrance.com +
+ Tue, 18 Dec 2001 12:15:59 GMT +

+
+ +
--__--__--
+
+Message: 3
+From: "Vianney Lecroart" <lecroart@nevrax.com>
+To: <nel@nevrax.org>
+Subject: Re: [Nel] server architecture (front end,
+load balancing, login service, ....)
+Date: Mon, 17 Dec 2001 15:22:30 +0100
+charset="iso-8859-1"
+Reply-To: nel@nevrax.org
+
+> But how clients are balanced between the N front
+ends of a shard ?
+
+For now, the welcome service does a dumb balancement
+(try to have the same
+player number on each front end).
+
+>>>> Why don't you try to use LVS ?
+More generaly do you plan to make direct connection
+between client (such peer to peer network, or
+distributed computing) ? It could be nice for
+reduicing trafic to the server. To havoid cheating,
+each client cheeck data as the server does. Maybe it
+could be possible to connect people which interract a
+lot (in the same area, ...), there is still some
+mouvement with server to handle critical ressouces.
+So mouvement to the center server are almost reduice
+to the minimum.
+
+Does i smoke too much ?
+
+nicO
+
+ 
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