From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- pipermail/nel/2001-December/000793.html | 76 +++++++++++++++++++++++++++++++++ 1 file changed, 76 insertions(+) create mode 100644 pipermail/nel/2001-December/000793.html (limited to 'pipermail/nel/2001-December/000793.html') diff --git a/pipermail/nel/2001-December/000793.html b/pipermail/nel/2001-December/000793.html new file mode 100644 index 00000000..ac9a126b --- /dev/null +++ b/pipermail/nel/2001-December/000793.html @@ -0,0 +1,76 @@ + + + + [Nel] Gamer question + + + + + + +

[Nel] Gamer question

+ Valerio Santinelli + tanis@mediacom.it
+ Thu, 13 Dec 2001 15:44:08 +0100 +

+
+ +
----- Original Message -----
+From: "Cyril 'Hulud' Corvazier" <corvazier@nevrax.com>
+> > You have not got to release the source code of your game since it uses
+> NEL.
+> > But if you make any changes to NEL itself, then you're required to make
+> them
+> > public.
+>
+> No Valerio, you are wrong. :-)
+>
+> NeL is released under GPL license, not under the LGPL.
+>
+> In very quick words, it means that you have to release all the source code
+> of your program under
+> the GPL licence before it can be distributed.
+
+
+I was discussing this with Ace a few moments ago. Yes, you're right, I was
+confusing between GPL and LGPL. :)
+
+--
+Valerio Santinelli
+HateSeed.com Founder (http://www.hateseed.com)
+In Flames Italia Webmaster (http://www.inflames.it)
+My Lab (http://tanis.hateseed.com)
+
+
+
+
+
+ + + + + + +
+

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