From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- pipermail/nel/2001-December/000791.html | 67 +++++++++++++++++++++++++++++++++ 1 file changed, 67 insertions(+) create mode 100644 pipermail/nel/2001-December/000791.html (limited to 'pipermail/nel/2001-December/000791.html') diff --git a/pipermail/nel/2001-December/000791.html b/pipermail/nel/2001-December/000791.html new file mode 100644 index 00000000..5ba368f8 --- /dev/null +++ b/pipermail/nel/2001-December/000791.html @@ -0,0 +1,67 @@ + + + + [Nel] Gamer question + + + + + + +

[Nel] Gamer question

+ Cyril 'Hulud' Corvazier + corvazier@nevrax.com
+ Thu, 13 Dec 2001 15:30:22 +0100 +

+
+ +
> I would be curious to know just how much more there is in the
+> Official game client compared to the Snowballs client.  
+
+Don't forget the snwoball client have been written in 2 weeks. :-)
+
+Imagine the work done on the Ryzom client by our game developpers 
+team working on it for a lot of monthes..
+
+> Does anyone who uses NEL actually have to release
+> there code as long as they don't alter the NEL code itself.
+
+At this question i can answer yes, by distributing a program using
+NeL, you have to release your source code.
+
+Cyril Corvazier.
+
+
+
+
+ + + + + + + + +
+

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