From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- pipermail/nel/2001-December/000788.html | 72 +++++++++++++++++++++++++++++++++ 1 file changed, 72 insertions(+) create mode 100644 pipermail/nel/2001-December/000788.html (limited to 'pipermail/nel/2001-December/000788.html') diff --git a/pipermail/nel/2001-December/000788.html b/pipermail/nel/2001-December/000788.html new file mode 100644 index 00000000..4406639a --- /dev/null +++ b/pipermail/nel/2001-December/000788.html @@ -0,0 +1,72 @@ + + + + [Nel] Gamer question + + + + + + +

[Nel] Gamer question

+ Valerio Santinelli + tanis@mediacom.it
+ Thu, 13 Dec 2001 15:08:09 +0100 +

+
+ +
> > The 3D engine seems to be cool but when could we try the
+> > game ? (Stupid question by a stupid gamer :) )
+>
+>   I assume your talking about the official game other then the Snowballs
+> Demo?  I would be curious to know just how much more there is in the
+> Official game client compared to the Snowballs client.  Now, here's a
+> question.  If the Nevrax makes a game with NEL, do they have to release
+> the source or not?  Does anyone who uses NEL actually have to release
+> there code as long as they don't alter the NEL code itself.
+
+You have not got to release the source code of your game since it uses NEL.
+But if you make any changes to NEL itself, then you're required to make them
+public.
+
+--
+Valerio Santinelli
+HateSeed.com Founder (http://www.hateseed.com)
+In Flames Italia Webmaster (http://www.inflames.it)
+My Lab (http://tanis.hateseed.com)
+
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