From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- pipermail/nel/2001-December/000783.html | 153 ++++++++++++++++++++++++++++++++ 1 file changed, 153 insertions(+) create mode 100644 pipermail/nel/2001-December/000783.html (limited to 'pipermail/nel/2001-December/000783.html') diff --git a/pipermail/nel/2001-December/000783.html b/pipermail/nel/2001-December/000783.html new file mode 100644 index 00000000..bfc50235 --- /dev/null +++ b/pipermail/nel/2001-December/000783.html @@ -0,0 +1,153 @@ + + + + [Nel] last compile difficulty I hope... (driver_opengl) + + + + + + +

[Nel] last compile difficulty I hope... (driver_opengl)

+ Cyril 'Hulud' Corvazier + corvazier@nevrax.com
+ Wed, 12 Dec 2001 19:18:39 +0100 +

+
+ +
This is a multi-part message in MIME format.
+
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+Content-Type: text/plain;
+	charset="iso-8859-1"
+Content-Transfer-Encoding: quoted-printable
+
+Hi Kai,
+
+  driver_opengl.cpp
+  =
+D:\skander\code\nel\src\3d\driver\opengl\driver_opengl_extension.h(142) =
+: error C2146: syntax error : missing ';' before identifier =
+'glActiveTextureARB'
+  =
+D:\skander\code\nel\src\3d\driver\opengl\driver_opengl_extension.h(142) =
+: fatal error C1004: unexpected end of file found
+  (repeated 9 times for the next 9 files)
+  =20
+  at line 142 in driver_opengl_extension.h you get:=20
+  extern PFNGLACTIVETEXTUREARBPROC glActiveTextureARB;
+
+I compile without any kind of problem with the current <GL/glext.h> file =
+available on the SGI site. (GL_GLEXT_VERSION =3D 7)
+Please make sure you have included the good file. If it is not the =
+problem, don't hesitate to post again.
+
+  which refers to a <GL/glext.h> entry at line 1620:=20
+  typedef void (APIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
+
+
+I have the same definition at the same line, and it is the only one.
+
+Regards,
+
+Cyril
+
+------=_NextPart_000_00E3_01C18341.CE1CA060
+Content-Type: text/html;
+	charset="iso-8859-1"
+Content-Transfer-Encoding: quoted-printable
+
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
+<HTML><HEAD>
+<META content=3D"text/html; charset=3Diso-8859-1" =
+http-equiv=3DContent-Type>
+<META content=3D"MSHTML 5.00.3315.2870" name=3DGENERATOR>
+<STYLE></STYLE>
+</HEAD>
+<BODY bgColor=3D#ffffff>
+<DIV><FONT face=3DArial size=3D2>Hi Kai,</FONT></DIV>
+<DIV>&nbsp;</DIV>
+<BLOCKQUOTE=20
+style=3D"BORDER-LEFT: #000000 2px solid; MARGIN-LEFT: 5px; MARGIN-RIGHT: =
+0px; PADDING-LEFT: 5px; PADDING-RIGHT: 0px">
+  <DIV><FONT face=3DArial=20
+  =
+size=3D2>driver_opengl.cpp<BR>D:\skander\code\nel\src\3d\driver\opengl\dr=
+iver_opengl_extension.h(142)=20
+  : error C2146: syntax error : missing ';' before identifier=20
+  =
+'glActiveTextureARB'<BR>D:\skander\code\nel\src\3d\driver\opengl\driver_o=
+pengl_extension.h(142)=20
+  : fatal error C1004: unexpected end of file found<BR></FONT><FONT =
+face=3DArial=20
+  size=3D2>(repeated 9 times for the next 9 files)</FONT></DIV>
+  <DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
+  <DIV><FONT face=3DArial size=3D2>at line 142 in =
+driver_opengl_extension.h you get:=20
+  <BR></FONT><FONT face=3DArial size=3D2>extern =
+PFNGLACTIVETEXTUREARBPROC=20
+  glActiveTextureARB;</FONT></DIV>
+  <DIV>&nbsp;</DIV></BLOCKQUOTE>
+<DIV><FONT face=3DArial size=3D2>
+<DIV><FONT face=3DArial size=3D2>I compile without any kind of problem =
+with the=20
+current &lt;GL/glext.h&gt; file available on the SGI site. =
+(GL_GLEXT_VERSION =3D=20
+7)</FONT></DIV>
+<DIV><FONT face=3DArial size=3D2>Please make sure you have included the =
+good file.=20
+If it is not the problem, don't hesitate to post=20
+again.</FONT></DIV></FONT></DIV>
+<BLOCKQUOTE=20
+style=3D"BORDER-LEFT: #000000 2px solid; MARGIN-LEFT: 5px; MARGIN-RIGHT: =
+0px; PADDING-LEFT: 5px; PADDING-RIGHT: 0px">
+  <DIV>&nbsp;</DIV>
+  <DIV><FONT face=3DArial size=3D2>which refers to a &lt;GL/glext.h&gt; =
+entry at=20
+  line 1620: </FONT></DIV>
+  <DIV><FONT face=3DArial size=3D2>typedef void (APIENTRY *=20
+  PFNGLACTIVETEXTUREARBPROC) (GLenum texture);<BR></FONT><FONT =
+face=3DArial=20
+  size=3D2></FONT></DIV>
+  <DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV></BLOCKQUOTE>
+<DIV><FONT face=3DArial size=3D2>
+<DIV><FONT face=3DArial size=3D2>I have the same definition at the same =
+line, and it=20
+is the only one.</FONT></DIV>
+<DIV>&nbsp;</DIV>
+<DIV>Regards,</DIV>
+<DIV>&nbsp;</DIV>
+<DIV>Cyril</DIV></DIV></FONT></BODY></HTML>
+
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+
+
+ + + + + +
+

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