From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- pipermail/nel/2000-November/000037.html | 62 +++++++++++++++++++++++++++++++++ 1 file changed, 62 insertions(+) create mode 100644 pipermail/nel/2000-November/000037.html (limited to 'pipermail/nel/2000-November/000037.html') diff --git a/pipermail/nel/2000-November/000037.html b/pipermail/nel/2000-November/000037.html new file mode 100644 index 00000000..c0149090 --- /dev/null +++ b/pipermail/nel/2000-November/000037.html @@ -0,0 +1,62 @@ + + + + [Nel] Some thoughts about NeL + + + + + + +

[Nel] Some thoughts about NeL

+ Dan Ellis + dan@isvara.net
+ Tue, 14 Nov 2000 19:52:01 +0000 (GMT) +

+
+ +
On Tue, 14 Nov 2000, Dim Segebart wrote:
+
+> universe. So, I just thinking about possibility of linking worlds, which
+> is NeL based, similar to WWW -
+> for example, when player passing the doors of some building on the
+> street (or any other type of portal, analog of <a href> in HTML)
+> he just enter the different world, which running on completely different
+> hardware. I'm sure, you already have such
+> portals in you project. But I'm afraid, this feature limited by the
+> nameSpace of single NeL server, am I right ?
+
+This is something the Afterscape Project will allow. It will be a very
+distributed universe that will allow delegation of zones to other servers.
+
+-- 
+Dan Ellis <dan@isvara.net>
+
+
+
+ + + +
+

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