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water_pool_manager.h

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00001 
+00007 /* Copyright, 2000, 2001 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #ifndef NL_WATER_POOL_MANAGER_H
+00027 #define NL_WATER_POOL_MANAGER_H
+00028 
+00029 #include "nel/misc/types_nl.h"
+00030 #include "nel/misc/smart_ptr.h"
+00031 #include "nel/misc/stream.h"
+00032 
+00033 #include <map>
+00034 #include <vector>
+00035 #include <string>
+00036 
+00037 namespace NL3D {
+00038 
+00039 class CWaterHeightMap;
+00040 class IDriver;
+00041 
+00048 class CWaterPoolManager
+00049 {
+00050 public:
+00052         struct CWaterHeightMapBuild
+00053         {
+00054                 uint32          ID;
+00055                 uint32          Size;
+00056                 std::string Name;
+00057                 float           Damping;
+00058                 float           FilterWeight;
+00059                 float           UnitSize;
+00060                 bool            WavesEnabled;
+00061                 float           WaveIntensity;
+00062                 uint32          WaveRadius;
+00063                 float           WavePeriod;
+00064                 bool            BorderWaves;
+00065                 CWaterHeightMapBuild() : ID(0), Size(256), WavesEnabled(false), Damping(0.99f), FilterWeight(3), UnitSize(0.30f), WaveIntensity(1.5), WavePeriod(0.05f), WaveRadius(3), BorderWaves(true) {}
+00066         };
+00068         CWaterHeightMap                         *createWaterPool(const CWaterHeightMapBuild &params = CWaterHeightMapBuild());
+00069 
+00071         CWaterHeightMap                         &getPoolByID(uint32 ID);
+00072 
+00074         bool                                            hasPool(uint32 ID) const;
+00075 
+00077         void                                            removePool(uint32 ID);
+00078         
+00080         uint                                            getNumPools() const;
+00081 
+00083         uint                                            getPoolID(uint i) const;
+00084         
+00085 
+00086 
+00087         
+00089         void reset();
+00090         
+00091         // dtor
+00092         ~CWaterPoolManager() { reset(); }
+00093 
+00097         void setBlendFactor(IDriver *drv, float factor);
+00098 
+00100         void serial(NLMISC::IStream &f)  throw(NLMISC::EStream);
+00101 
+00102 private:                
+00103         friend class CWaterShape;
+00104         friend CWaterPoolManager                                  &GetWaterPoolManager();       
+00105         CWaterPoolManager() {}  // private ctor needed to use the singleton pattern
+00106         typedef std::map<uint32, CWaterHeightMap *> TPoolMap;
+00107         TPoolMap _PoolMap;
+00108         
+00110         void    registerWaterShape(CWaterShape *shape);
+00111         void    unRegisterWaterShape(CWaterShape *shape);
+00112         bool    isWaterShapeObserver(const CWaterShape *shape) const;
+00113         typedef std::vector<CWaterShape *> TWaterShapeVect;
+00114         TWaterShapeVect _WaterShapes;
+00115 };
+00116 
+00117 
+00118 // get the only water pool manager (caution : with several dll, there may be duplication however,
+00119 // if NL3D is linked as a static lib with several of them, so you may need to pass the address of the manager being used to other dlls)
+00120 CWaterPoolManager &GetWaterPoolManager();
+00121 
+00122 
+00123 } // NL3D
+00124 
+00125 
+00126 #endif // NL_WATER_POOL_MANAGER_H
+00127 
+00128 /* End of water_pool_manager.h */
+
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