From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/u__source_8h-source.html | 195 ++++++++++++++++++++++++++++++ 1 file changed, 195 insertions(+) create mode 100644 docs/doxygen/nel/u__source_8h-source.html (limited to 'docs/doxygen/nel/u__source_8h-source.html') diff --git a/docs/doxygen/nel/u__source_8h-source.html b/docs/doxygen/nel/u__source_8h-source.html new file mode 100644 index 00000000..a7e44107 --- /dev/null +++ b/docs/doxygen/nel/u__source_8h-source.html @@ -0,0 +1,195 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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u_source.h

Go to the documentation of this file.
00001 
+00007 /* Copyright, 2001 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #ifndef NL_U_SOURCE_H
+00027 #define NL_U_SOURCE_H
+00028 
+00029 #include "nel/misc/types_nl.h"
+00030 #include "nel/misc/vector.h"
+00031 
+00032 namespace NLMISC {
+00033 
+00034 class CVector;
+00035 
+00036 }
+00037 
+00038 
+00039 namespace NLSOUND {
+00040 
+00041 
+00042 static const uint SoundContextNbArgs = 10;
+00043 
+00044 struct CSoundContext
+00045 {
+00046         // -1 for args is a special value means that unset. Don't use negative number
+00047         
+00048         CSoundContext() 
+00049         :       Position(NLMISC::CVector::Null), 
+00050                 PreviousRandom(100),
+00051                 RelativeGain(1.0f)
+00052         {
+00053                 for (uint i = 0; i < SoundContextNbArgs; i++)
+00054                         Args[i] = -1;
+00055         }
+00056 
+00057         float                   RelativeGain;
+00058         NLMISC::CVector Position;
+00059         sint32                  Args[SoundContextNbArgs];
+00060         uint32                  PreviousRandom;
+00061 };
+00062 
+00063 
+00064 class CSound;
+00065 class USource;
+00066 
+00067 
+00069 typedef CSound* TSoundId;
+00070 
+00072 enum TSoundPriority { HighestPri, HighPri, MidPri, LowPri, NbSoundPriorities};
+00073 //const uint NbSoundPriorities = 4;
+00074 
+00076 typedef void (*TSpawnEndCallback) (USource *, void *);
+00077 
+00078 
+00103 class USource
+00104 {
+00105 public:
+00106 
+00110 //      virtual void                                    setSound( TSoundId id, CSoundContext *context = 0) = 0;
+00112         virtual TSoundId                                getSound() = 0;
+00114         virtual void                                    setPriority( TSoundPriority pr) = 0;
+00115 
+00117 
+00118 
+00119         virtual void                                    setLooping( bool l ) = 0;
+00121         virtual bool                                    getLooping() const = 0;
+00123         virtual void                                    play() = 0;
+00125         virtual void                                    stop() = 0;
+00127         virtual bool                                    isPlaying() = 0;
+00129         virtual void                                    unregisterSpawnCallBack() = 0;
+00131         virtual uint32                                  getTime() =0;
+00133 
+00134         
+00136 
+00137 
+00141         virtual void                                    setPos( const NLMISC::CVector& pos ) = 0;
+00143         virtual const NLMISC::CVector   &getPos() const = 0;
+00145         virtual void                                    setVelocity( const NLMISC::CVector& vel ) = 0;
+00147         virtual void                                    getVelocity( NLMISC::CVector& vel ) const = 0;
+00149         virtual void                                    setDirection( const NLMISC::CVector& dir ) = 0;
+00151         virtual void                                    getDirection( NLMISC::CVector& dir ) const = 0;
+00158         virtual void                                    setGain( float gain ) = 0;
+00160         virtual float                                   getGain() const = 0;
+00164         virtual void                                    setRelativeGain( float gain ) = 0;
+00166         virtual float                                   getRelativeGain() const = 0;
+00170         virtual void                                    setPitch( float pitch ) = 0;
+00172         virtual float                                   getPitch() const = 0;
+00174         virtual void                                    setSourceRelativeMode( bool mode ) = 0;
+00176         virtual bool                                    getSourceRelativeMode() const = 0;
+00178 
+00180         virtual                                                 ~USource() {}
+00181         
+00182 protected:
+00183 
+00185         USource() {}
+00186 
+00187 };
+00188 
+00189 
+00190 } // NLSOUND
+00191 
+00192 
+00193 #endif // NL_U_SOURCE_H
+00194 
+00195 /* End of u_source.h */
+
+ + +
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