From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/u__animation__set_8h-source.html | 166 ++++++++++++++++++++++ 1 file changed, 166 insertions(+) create mode 100644 docs/doxygen/nel/u__animation__set_8h-source.html (limited to 'docs/doxygen/nel/u__animation__set_8h-source.html') diff --git a/docs/doxygen/nel/u__animation__set_8h-source.html b/docs/doxygen/nel/u__animation__set_8h-source.html new file mode 100644 index 00000000..d66e2ee2 --- /dev/null +++ b/docs/doxygen/nel/u__animation__set_8h-source.html @@ -0,0 +1,166 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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u_animation_set.h

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00001 
+00007 /* Copyright, 2001 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #ifndef NL_U_ANIMATION_SET_H
+00027 #define NL_U_ANIMATION_SET_H
+00028 
+00029 #include "nel/misc/types_nl.h"
+00030 #include "nel/3d/animation_time.h"
+00031 
+00032 
+00033 namespace NL3D
+00034 {
+00035 
+00036 class UAnimation;
+00037 
+00038 // ***************************************************************************
+00045 class UAnimationSet
+00046 {
+00047 protected:
+00048 
+00050         UAnimationSet() {}
+00052         virtual ~UAnimationSet() {}
+00053 
+00054 public:
+00055 
+00056         enum { NotFound=0xffffffff };
+00057 
+00058 public:
+00059 
+00061         // @{
+00070         virtual uint addAnimation (const char* fileName, const char* animName) =0;
+00071 
+00075         virtual void build () =0;
+00076 
+00085         virtual uint addSkeletonWeight (const char* fileName, const char* skelName) =0;
+00086 
+00087         // @}
+00088 
+00090         // @{
+00094         virtual uint getNumAnimation () const =0;
+00095 
+00099         virtual uint getAnimationIdByName (const std::string& name) const  =0;
+00100 
+00104         virtual const std::string& getAnimationName (uint animationId) const =0;
+00105 
+00111         virtual UAnimation *getAnimation (uint animationId) =0;
+00112 
+00113         // @}
+00114 
+00115 
+00117         // @{
+00121         virtual uint getNumSkeletonWeight () const =0;
+00122 
+00126         virtual uint getSkeletonWeightIdByName (const std::string& name) const =0;
+00127 
+00131         virtual const std::string& getSkeletonWeightName (uint skeletonId) const =0;
+00132         // @}
+00133 
+00134 
+00136         // @{
+00137 
+00141         virtual uint getChannelIdByName (const std::string& name) const =0;
+00142 
+00143         // @}
+00144 
+00145 
+00146 };
+00147 
+00148 
+00149 } // NL3D
+00150 
+00151 
+00152 #endif // NL_U_ANIMATION_SET_H
+00153 
+00154 /* End of u_animation_set.h */
+
+ + +
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