From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/u__animation_8h-source.html | 136 +++++++++++++++++++++++++++ 1 file changed, 136 insertions(+) create mode 100644 docs/doxygen/nel/u__animation_8h-source.html (limited to 'docs/doxygen/nel/u__animation_8h-source.html') diff --git a/docs/doxygen/nel/u__animation_8h-source.html b/docs/doxygen/nel/u__animation_8h-source.html new file mode 100644 index 00000000..8c6bd48c --- /dev/null +++ b/docs/doxygen/nel/u__animation_8h-source.html @@ -0,0 +1,136 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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u_animation.h

Go to the documentation of this file.
00001 
+00007 /* Copyright, 2001 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #ifndef NL_U_ANIMATION_H
+00027 #define NL_U_ANIMATION_H
+00028 
+00029 #include "nel/misc/types_nl.h"
+00030 
+00031 
+00032 namespace NL3D 
+00033 {
+00034 
+00035 class UTrack;
+00036 
+00050 class UAnimation
+00051 {
+00052 public:
+00053 
+00055         // @{
+00056         
+00066         static UAnimation*      createAnimation (const char* sPath);
+00067 
+00073         static void                     releaseAnimation (UAnimation* animation);
+00074 
+00075         // @}
+00076 
+00084         virtual UTrack*         getTrackByName (const char* name) =0;
+00085 
+00091         virtual void            releaseTrack (UTrack* track) =0;
+00092 
+00098         virtual TAnimationTime  getBeginTime () const =0;
+00099 
+00105         virtual TAnimationTime  getEndTime () const =0;
+00106 
+00111         virtual bool                    allTrackLoop() const =0;
+00112 
+00113 };
+00114 
+00115 
+00116 } // NL3D
+00117 
+00118 
+00119 #endif // NL_U_ANIMATION_H
+00120 
+00121 /* End of u_animation.h */
+
+ + +
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