From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/track_8cpp-source.html | 295 ++++++++++++++++++++++++++++++++ 1 file changed, 295 insertions(+) create mode 100644 docs/doxygen/nel/track_8cpp-source.html (limited to 'docs/doxygen/nel/track_8cpp-source.html') diff --git a/docs/doxygen/nel/track_8cpp-source.html b/docs/doxygen/nel/track_8cpp-source.html new file mode 100644 index 00000000..35f94f23 --- /dev/null +++ b/docs/doxygen/nel/track_8cpp-source.html @@ -0,0 +1,295 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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track.cpp

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00001 
+00007 /* Copyright, 2001 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #include "std3d.h"
+00027 
+00028 #include "3d/track.h"
+00029 
+00030 #include "nel/misc/rgba.h"
+00031 #include "nel/misc/hierarchical_timer.h"
+00032 
+00033 using namespace NLMISC;
+00034 
+00035 namespace NL3D 
+00036 {
+00037 
+00038 H_AUTO_DECL( NL3D_UTrack_interpolate )
+00039 
+00040 #define NL3D_HAUTO_UTRACK_INTERPOLATE                   H_AUTO_USE( NL3D_UTrack_interpolate )
+00041 
+00042 
+00043 // ***************************************************************************
+00044 
+00045 /*
+00046 // Some compilation check: force Visual to compile to template
+00047 CTrackDefaultFloat ttoto10;
+00048 CTrackDefaultVector ttoto11;
+00049 CTrackDefaultQuat ttoto12;
+00050 CTrackDefaultInt ttoto13;
+00051 CTrackDefaultRGBA ttoto16;
+00052 CTrackDefaultString ttoto14;
+00053 CTrackDefaultBool ttoto15;
+00054 */
+00055 
+00056 // ***************************************************************************
+00057 
+00058 bool ITrack::interpolate (TAnimationTime time, float& res)
+00059 {
+00060         NL3D_HAUTO_UTRACK_INTERPOLATE;
+00061 
+00062         // Evaluate it 
+00063         eval (time);
+00064 
+00065         // Get a pointer on the value
+00066         const CAnimatedValueFloat *value=dynamic_cast<const CAnimatedValueFloat*>(&getValue ());
+00067 
+00068         // Type is good ?
+00069         if (value)
+00070         {
+00071                 // Ok, return the value
+00072                 res=value->Value;
+00073                 return true;
+00074         }
+00075         else
+00076                 // No, return false
+00077                 return false;
+00078 }
+00079 
+00080 // ***************************************************************************
+00081 
+00082 bool ITrack::interpolate (TAnimationTime time, sint32& res)
+00083 {
+00084         NL3D_HAUTO_UTRACK_INTERPOLATE;
+00085 
+00086         // Evaluate it 
+00087         eval (time);
+00088 
+00089         // Get a pointer on the value
+00090         const CAnimatedValueInt *value=dynamic_cast<const CAnimatedValueInt*>(&getValue ());
+00091 
+00092         // Type is good ?
+00093         if (value)
+00094         {
+00095                 // Ok, return the value
+00096                 res=value->Value;
+00097                 return true;
+00098         }
+00099         else
+00100                 // No, return false
+00101                 return false;
+00102 }
+00103 
+00104 // ***************************************************************************
+00105 
+00106 bool ITrack::interpolate (TAnimationTime time, CRGBA& res)
+00107 {
+00108         NL3D_HAUTO_UTRACK_INTERPOLATE;
+00109 
+00110         // Evaluate it 
+00111         eval (time);
+00112 
+00113         // Get a pointer on the value
+00114         const CAnimatedValueRGBA *value=dynamic_cast<const CAnimatedValueRGBA*>(&getValue ());
+00115 
+00116         // Type is good ?
+00117         if (value)
+00118         {
+00119                 // Ok, return the value
+00120                 res=value->Value;
+00121                 return true;
+00122         }
+00123         else
+00124                 // No, return false
+00125                 return false;
+00126 }
+00127 
+00128 // ***************************************************************************
+00129 
+00130 bool ITrack::interpolate (TAnimationTime time, CVector& res)
+00131 {
+00132         NL3D_HAUTO_UTRACK_INTERPOLATE;
+00133 
+00134         // Evaluate it 
+00135         eval (time);
+00136 
+00137         // Get a pointer on the value
+00138         const CAnimatedValueVector *value=dynamic_cast<const CAnimatedValueVector*>(&getValue ());
+00139 
+00140         // Type is good ?
+00141         if (value)
+00142         {
+00143                 // Ok, return the value
+00144                 res=value->Value;
+00145                 return true;
+00146         }
+00147         else
+00148                 // No, return false
+00149                 return false;
+00150 }
+00151 
+00152 // ***************************************************************************
+00153 
+00154 bool ITrack::interpolate (TAnimationTime time, CQuat& res)
+00155 {
+00156         NL3D_HAUTO_UTRACK_INTERPOLATE;
+00157 
+00158         // Evaluate it 
+00159         eval (time);
+00160 
+00161         // Get a pointer on the value
+00162         const CAnimatedValueQuat *value=dynamic_cast<const CAnimatedValueQuat*>(&getValue ());
+00163 
+00164         // Type is good ?
+00165         if (value)
+00166         {
+00167                 // Ok, return the value
+00168                 res=value->Value;
+00169                 return true;
+00170         }
+00171         else
+00172                 // No, return false
+00173                 return false;
+00174 }
+00175 
+00176 // ***************************************************************************
+00177 
+00178 bool ITrack::interpolate (TAnimationTime time, std::string& res)
+00179 {
+00180         NL3D_HAUTO_UTRACK_INTERPOLATE;
+00181 
+00182         // Evaluate it 
+00183         eval (time);
+00184 
+00185         // Get a pointer on the value
+00186         const CAnimatedValueString *value=dynamic_cast<const CAnimatedValueString*>(&getValue ());
+00187 
+00188         // Type is good ?
+00189         if (value)
+00190         {
+00191                 // Ok, return the value
+00192                 res=value->Value;
+00193                 return true;
+00194         }
+00195         else
+00196                 // No, return false
+00197                 return false;
+00198 }
+00199 
+00200 // ***************************************************************************
+00201 
+00202 bool ITrack::interpolate (TAnimationTime time, bool& res)
+00203 {
+00204         NL3D_HAUTO_UTRACK_INTERPOLATE;
+00205 
+00206         // Evaluate it 
+00207         eval (time);
+00208 
+00209         // Get a pointer on the value
+00210         const CAnimatedValueBool *value=dynamic_cast<const CAnimatedValueBool*>(&getValue ());
+00211 
+00212         // Type is good ?
+00213         if (value)
+00214         {
+00215                 // Ok, return the value
+00216                 res=value->Value;
+00217                 return true;
+00218         }
+00219         else
+00220                 // No, return false
+00221                 return false;
+00222 }
+00223 
+00224 // ***************************************************************************
+00225 
+00226 } // NL3D
+
+ + +
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+ + -- cgit v1.2.1