From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/tile__element_8h-source.html | 169 ++++++++++++++++++++++++++ 1 file changed, 169 insertions(+) create mode 100644 docs/doxygen/nel/tile__element_8h-source.html (limited to 'docs/doxygen/nel/tile__element_8h-source.html') diff --git a/docs/doxygen/nel/tile__element_8h-source.html b/docs/doxygen/nel/tile__element_8h-source.html new file mode 100644 index 00000000..6b1ca78d --- /dev/null +++ b/docs/doxygen/nel/tile__element_8h-source.html @@ -0,0 +1,169 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
# Home   # nevrax.com   
+ + + + +
Nevrax
+ + + + + + + + + + +
+ + +
+ Nevrax.org
+ + + + + + + +
#News
#Mailing-list
#Documentation
#CVS
#Bugs
#License
+
+ + +
+ + +
+Docs + +
+  + + + + + +
Documentation 
+ +
+Main Page   Namespace List   Class Hierarchy   Alphabetical List   Compound List   File List   Namespace Members   Compound Members   File Members   Related Pages   Search  
+

tile_element.h

Go to the documentation of this file.
00001 
+00007 /* Copyright, 2000 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #ifndef NL_TILE_ELEMENT_H
+00027 #define NL_TILE_ELEMENT_H
+00028 
+00029 #include "nel/misc/types_nl.h"
+00030 #include "nel/misc/stream.h"
+00031 
+00032 
+00033 namespace NL3D 
+00034 {
+00035 
+00036 #define NL_TILE_ELM_MASK_ROTATE                         0x03
+00037 #define NL_TILE_ELM_OFFSET_ROTATE                       0
+00038 #define NL_TILE_ELM_SIZE_ROTATE                         2
+00039 #define NL_TILE_ELM_MASK_UVINFO                         0x07
+00040 #define NL_TILE_ELM_OFFSET_UVINFO                       6
+00041 #define NL_TILE_ELM_SIZE_UVINFO                         3
+00042 #define NL_TILE_ELM_MASK_SUBNOISE                       0x0F
+00043 #define NL_TILE_ELM_OFFSET_SUBNOISE                     9
+00044 #define NL_TILE_ELM_SIZE_SUBNOISE                       4
+00045 
+00049 #define NL_TILE_ELM_OFFSET_VEGETABLE      13 // start at the 14 th bit
+00050 #define NL_TILE_ELM_MASK_VEGETABLE        0X03 // takes 2 bits
+00051 #define NL_TILE_ELM_SIZE_VEGETABLE                2
+00052 
+00053 #define NL_TILE_ELM_LAYER_EMPTY                         0xffff
+00054 
+00055 
+00056 // ***************************************************************************
+00064 class   CTileElement
+00065 {
+00066 private:
+00067         uint16  Flags;  // Tile Orientation, and Tile 256x256 UV offset.
+00068 
+00069 public:
+00070 
+00072         void    copyFlagsFromOther(const CTileElement &other) { Flags = other.Flags; }
+00073 
+00077         uint16  Tile[3];
+00078         
+00082         void    setTileOrient(sint i, uint8 orient);
+00083         
+00087         uint8   getTileOrient(sint i) const;
+00088 
+00089 
+00103         void    setTile256Info(bool is256x256, uint8 uvOff=0);
+00104         
+00107         void    getTile256Info(bool &is256x256, uint8 &uvOff) const;
+00108 
+00109 
+00112         void    setTileSubNoise(uint8 subNoise);
+00113         
+00116         uint8   getTileSubNoise() const;
+00117 
+00118 
+00119         void    serial(NLMISC::IStream &f);
+00120 
+00122         enum TVegetableInfo { AboveWater = 0, UnderWater, IntersectWater, VegetableDisabled, VegetInfoLast };
+00123 
+00125         void    setVegetableState(TVegetableInfo state);
+00126 
+00128         TVegetableInfo  getVegetableState() const 
+00129         { 
+00130                 return (TVegetableInfo) ((Flags >> NL_TILE_ELM_OFFSET_VEGETABLE) & NL_TILE_ELM_MASK_VEGETABLE);
+00131         }
+00132 
+00133 };
+00134 
+00135 
+00136 
+00137 } // NL3D
+00138 
+00139 
+00140 #endif // NL_TILE_ELEMENT_H
+00141 
+00142 /* End of tile_element.h */
+
+ + +
                                                                                                                                                                    +
+ + -- cgit v1.2.1