From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- .../nel/texture__multi__file_8cpp-source.html | 201 +++++++++++++++++++++ 1 file changed, 201 insertions(+) create mode 100644 docs/doxygen/nel/texture__multi__file_8cpp-source.html (limited to 'docs/doxygen/nel/texture__multi__file_8cpp-source.html') diff --git a/docs/doxygen/nel/texture__multi__file_8cpp-source.html b/docs/doxygen/nel/texture__multi__file_8cpp-source.html new file mode 100644 index 00000000..09c4b485 --- /dev/null +++ b/docs/doxygen/nel/texture__multi__file_8cpp-source.html @@ -0,0 +1,201 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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texture_multi_file.cpp

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00001 
+00007 /* Copyright, 2000-2002 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #include "std3d.h"
+00027 
+00028 #include "3d/texture_multi_file.h"
+00029 #include "3d/texture_file.h"
+00030 
+00031 
+00032 namespace NL3D 
+00033 {
+00034 
+00035 static std::string DummyTexName("CTextureMultiFile:Dummy");
+00036 
+00038 CTextureMultiFile::CTextureMultiFile(uint numTexs /* = 0 */) : _CurrSelectedTexture(0), _FileNames(numTexs)
+00039 {       
+00040 }
+00041         
+00042 
+00044 void CTextureMultiFile::setNumTextures(uint numTexs)
+00045 {
+00046         _FileNames.resize(numTexs);
+00047         _CurrSelectedTexture = (uint) std::min((sint) _CurrSelectedTexture, std::min((sint) 0, (sint) (numTexs - 1)));
+00048 }
+00049 
+00050 
+00052 void CTextureMultiFile::setFileName(uint index, const char *fileName)
+00053 {       
+00054         _FileNames[index] = fileName;
+00055         if (index == _CurrSelectedTexture) touch();
+00056 
+00057 }
+00058 
+00059 
+00061 sint CTextureMultiFile::getTexIndex(uint index) const
+00062 {
+00063         if (_FileNames.empty())
+00064         {               
+00065                 return -1;
+00066         }
+00067         sint usedTexture = index >= _FileNames.size() ? 0 : index;      
+00068         if (_FileNames[usedTexture].empty())
+00069         {
+00070                 return (usedTexture != 0 && !_FileNames[0].empty()) ? 0 : -1;           
+00071         }
+00072         return usedTexture;
+00073 }
+00074 
+00075 
+00077 void CTextureMultiFile::doGenerate()
+00078 {
+00079         sint usedTexture = getTexIndex(_CurrSelectedTexture);
+00080         if (usedTexture == -1)
+00081         {
+00082                 makeDummy();
+00083         }
+00084         else
+00085         {       
+00086                 CTextureFile::buildBitmapFromFile(*this, _FileNames[usedTexture], false);       
+00087         }
+00088 }
+00089 
+00091 void    CTextureMultiFile::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
+00092 {
+00093         (void)f.serialVersion(0);
+00094 
+00095         // serial the base part of ITexture.
+00096         ITexture::serial(f);
+00097 
+00098         f.serialCont(_FileNames);
+00099         f.serial(_CurrSelectedTexture);
+00100 
+00101         if(f.isReading())
+00102                 touch();
+00103 }
+00104 
+00105 
+00107 const std::string &CTextureMultiFile::getTexNameByIndex(uint index) const
+00108 {
+00109         sint usedTexture = getTexIndex(index);
+00110         return usedTexture == -1 ? DummyTexName : _FileNames[usedTexture];      
+00111 }
+00112 
+00113 
+00115 std::string             CTextureMultiFile::getShareName() const
+00116 { 
+00117         return getTexNameByIndex(_CurrSelectedTexture);
+00118 }
+00119 
+00121 void CTextureMultiFile::selectTexture(uint index)
+00122 {
+00123         if (index != _CurrSelectedTexture)
+00124         {
+00125                 _CurrSelectedTexture = index;
+00126                 touch();
+00127         }
+00128 }
+00129 
+00130 
+00132 ITexture *CTextureMultiFile::buildNonSelectableVersion(uint index)
+00133 {
+00134         CTextureFile *tf = new CTextureFile(getTexNameByIndex(index));
+00135         // copy tex parameters
+00136         (ITexture &) *tf = (ITexture &) *this; // invoke ITexture = op for basics parameters
+00137         //
+00138         return tf;      
+00139 }
+00140 
+00141 
+00142 } // NL3D
+
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