From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/surface__light__grid_8cpp.html | 100 ++++++++++++++++++++++++ 1 file changed, 100 insertions(+) create mode 100644 docs/doxygen/nel/surface__light__grid_8cpp.html (limited to 'docs/doxygen/nel/surface__light__grid_8cpp.html') diff --git a/docs/doxygen/nel/surface__light__grid_8cpp.html b/docs/doxygen/nel/surface__light__grid_8cpp.html new file mode 100644 index 00000000..33ac50f4 --- /dev/null +++ b/docs/doxygen/nel/surface__light__grid_8cpp.html @@ -0,0 +1,100 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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surface_light_grid.cpp File Reference

<File description>. +More... +

+#include "std3d.h"
+#include "3d/surface_light_grid.h"
+#include "nel/misc/common.h"
+#include "3d/ig_surface_light.h"
+#include "3d/fast_floor.h"
+#include "3d/light_influence_interpolator.h"
+#include "3d/point_light_named.h"
+#include "3d/scene_group.h"
+ +

+Go to the source code of this file. + + +

Namespaces

namespace  NL3D
+


Detailed Description

+<File description>. +

+

+Id:
+ surface_light_grid.cpp,v 1.4 2002/02/28 12:59:51 besson Exp
+

+ +

+Definition in file surface_light_grid.cpp. + + +
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+ + -- cgit v1.2.1