From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/structNL3D_1_1UPSSoundServer.html | 155 +++++++++++++++++++++ 1 file changed, 155 insertions(+) create mode 100644 docs/doxygen/nel/structNL3D_1_1UPSSoundServer.html (limited to 'docs/doxygen/nel/structNL3D_1_1UPSSoundServer.html') diff --git a/docs/doxygen/nel/structNL3D_1_1UPSSoundServer.html b/docs/doxygen/nel/structNL3D_1_1UPSSoundServer.html new file mode 100644 index 00000000..872c8f4b --- /dev/null +++ b/docs/doxygen/nel/structNL3D_1_1UPSSoundServer.html @@ -0,0 +1,155 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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NL3D::UPSSoundServer Struct Reference

This class is an interface which allow the particle system to create a sound. +More... +

+#include <u_ps_sound_interface.h> +

+

Inheritance diagram for NL3D::UPSSoundServer: +

+ +NL3D::CPSSoundServImpl + +List of all members. + + + +

Public Methods

virtual UPSSoundInstancecreateSound (const std::string &soundName, bool spawn=false)=0
 Querry the implementer to create a sound instance, and retrieve an interface to it. More...

+

Detailed Description

+This class is an interface which allow the particle system to create a sound. +

+When a sound is created, the system get an interface on a sound instance. The interface must be registered to the particle system. when it has been created.

+Author:
+Nicolas Vizerie , Nevrax France
+Date:
+2001
+

+ +

+Definition at line 51 of file u_ps_sound_interface.h.


Member Function Documentation

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + +
virtual UPSSoundInstance* NL3D::UPSSoundServer::createSound const std::string &   soundName,
bool   spawn = false
[pure virtual]
+
+ + + + + +
+   + + +

+Querry the implementer to create a sound instance, and retrieve an interface to it. +

+NULL means that the server can't create the sound, so it is ignored

+Parameters:
+ + + + +
soundName  +the name of the sound in the sound bank
spawn  +true if the sound must be spawned e.g it continues after this interface is removed
cb  +useful only for spawned sound, it tells when a spawned sound has been removed
+
+

+Implemented in NL3D::CPSSoundServImpl.

+


The documentation for this struct was generated from the following file: + + + +
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+ + -- cgit v1.2.1