From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- .../nel/structNL3D_1_1SCloudTextureClamp.html | 389 +++++++++++++++++++++ 1 file changed, 389 insertions(+) create mode 100644 docs/doxygen/nel/structNL3D_1_1SCloudTextureClamp.html (limited to 'docs/doxygen/nel/structNL3D_1_1SCloudTextureClamp.html') diff --git a/docs/doxygen/nel/structNL3D_1_1SCloudTextureClamp.html b/docs/doxygen/nel/structNL3D_1_1SCloudTextureClamp.html new file mode 100644 index 00000000..5971d76f --- /dev/null +++ b/docs/doxygen/nel/structNL3D_1_1SCloudTextureClamp.html @@ -0,0 +1,389 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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NL3D::SCloudTextureClamp Struct Reference

#include <cloud_scape.h> +

+List of all members. + + + + + + + + + + + + +

Public Methods

 SCloudTextureClamp ()
void init (uint32 nWidth, uint32 nHeight, uint32 nDepth, const std::string &filename)

Public Attributes

uint32 Width
uint32 Height
uint32 Depth
uint32 NbW
uint32 NbH
uint8Mem
NLMISC::CSmartPtr< NL3D::CTextureMemTex
NL3D::CMaterial ToClamp
+


Constructor & Destructor Documentation

+

+ + + + +
+ + + + + + + + + +
NL3D::SCloudTextureClamp::SCloudTextureClamp  
+
+ + + + + +
+   + + +

+ +

+Definition at line 126 of file cloud_scape.cpp. +

+References NL3D::CMaterial::initUnlit, Mem, NL3D::CMaterial::setBlend, NL3D::CMaterial::setBlendFunc, NL3D::CMaterial::setColor, NL3D::CMaterial::setShader, NL3D::CMaterial::setZFunc, NL3D::CMaterial::setZWrite, NL3D::CMaterial::texEnvArg0Alpha, NL3D::CMaterial::texEnvArg1Alpha, NL3D::CMaterial::texEnvOpAlpha, and ToClamp.

+


Member Function Documentation

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void NL3D::SCloudTextureClamp::init uint32   nWidth,
uint32   nHeight,
uint32   nDepth,
const std::string &   filename
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+ + + + + +
+   + + +

+ +

+Definition at line 143 of file cloud_scape.cpp. +

+References Depth, NLMISC::getPowerOf2, Height, NLAISCRIPT::l, Mem, NbH, NbW, r, NLMISC::raiseToNextPowerOf2, NL3D::CMaterial::setTexture, Tex, ToClamp, Width, x, y, and z.

+


Member Data Documentation

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uint32 NL3D::SCloudTextureClamp::Depth +
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+   + + +

+ +

+Definition at line 62 of file cloud_scape.h. +

+Referenced by init.

+

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+ + +
uint32 NL3D::SCloudTextureClamp::Height +
+
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+   + + +

+ +

+Definition at line 62 of file cloud_scape.h. +

+Referenced by init.

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+ + +
uint8* NL3D::SCloudTextureClamp::Mem +
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+   + + +

+ +

+Definition at line 64 of file cloud_scape.h. +

+Referenced by init, and SCloudTextureClamp.

+

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+ + +
uint32 NL3D::SCloudTextureClamp::NbH +
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+   + + +

+ +

+Definition at line 63 of file cloud_scape.h. +

+Referenced by init.

+

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+ + +
uint32 NL3D::SCloudTextureClamp::NbW +
+
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+   + + +

+ +

+Definition at line 63 of file cloud_scape.h. +

+Referenced by init.

+

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+ + +
NLMISC::CSmartPtr<NL3D::CTextureMem> NL3D::SCloudTextureClamp::Tex +
+
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+   + + +

+ +

+Definition at line 65 of file cloud_scape.h. +

+Referenced by init.

+

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+ + +
NL3D::CMaterial NL3D::SCloudTextureClamp::ToClamp +
+
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+   + + +

+ +

+Definition at line 66 of file cloud_scape.h. +

+Referenced by init, and SCloudTextureClamp.

+

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+ + +
uint32 NL3D::SCloudTextureClamp::Width +
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+   + + +

+ +

+Definition at line 62 of file cloud_scape.h. +

+Referenced by init.

+


The documentation for this struct was generated from the following files: + + + +
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+ + -- cgit v1.2.1