From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- .../nel/structNL3D_1_1CPSCollisionInfo.html | 331 +++++++++++++++++++++ 1 file changed, 331 insertions(+) create mode 100644 docs/doxygen/nel/structNL3D_1_1CPSCollisionInfo.html (limited to 'docs/doxygen/nel/structNL3D_1_1CPSCollisionInfo.html') diff --git a/docs/doxygen/nel/structNL3D_1_1CPSCollisionInfo.html b/docs/doxygen/nel/structNL3D_1_1CPSCollisionInfo.html new file mode 100644 index 00000000..37113a67 --- /dev/null +++ b/docs/doxygen/nel/structNL3D_1_1CPSCollisionInfo.html @@ -0,0 +1,331 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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NL3D::CPSCollisionInfo Struct Reference

This structure helps to perform the collision step, by telling which collisionner is the nearest if there are several candidate a distance of -1 indicates that no collisions occured. +More... +

+#include <ps_located.h> +

+List of all members. + + + + + + + + + + + + +

Public Methods

 CPSCollisionInfo ()
void reset (void)
void serial (NLMISC::IStream &f) throw (NLMISC::EStream)

Public Attributes

float TimeSliceRatio
float dist
 Tells how mush of this time step is being used. More...

NLMISC::CVector newPos
NLMISC::CVector newSpeed
CPSZonecollisionZone
 the zone on which the bounce occured... More...

+


Detailed Description

+This structure helps to perform the collision step, by telling which collisionner is the nearest if there are several candidate a distance of -1 indicates that no collisions occured. +

+ +

+Definition at line 74 of file ps_located.h.


Constructor & Destructor Documentation

+

+ + + + +
+ + + + + + + + + +
NL3D::CPSCollisionInfo::CPSCollisionInfo   [inline]
+
+ + + + + +
+   + + +

+ +

+Definition at line 93 of file ps_located.h. +

+References reset.

+


Member Function Documentation

+

+ + + + +
+ + + + + + + + + + +
void NL3D::CPSCollisionInfo::reset void   [inline]
+
+ + + + + +
+   + + +

+ +

+Definition at line 97 of file ps_located.h. +

+References dist, and TimeSliceRatio. +

+Referenced by CPSCollisionInfo.

+

+ + + + +
+ + + + + + + + + + +
void NL3D::CPSCollisionInfo::serial NLMISC::IStream  f throw (NLMISC::EStream) [inline]
+
+ + + + + +
+   + + +

+ +

+Definition at line 103 of file ps_located.h. +

+References dist.

+


Member Data Documentation

+

+ + + + +
+ + +
CPSZone* NL3D::CPSCollisionInfo::collisionZone +
+
+ + + + + +
+   + + +

+the zone on which the bounce occured... +

+can be useful to check the behaviour in case of collision +

+Definition at line 91 of file ps_located.h.

+

+ + + + +
+ + +
float NL3D::CPSCollisionInfo::dist +
+
+ + + + + +
+   + + +

+Tells how mush of this time step is being used. +

+This is usually 1.0, unless. The object was just emitted. In this case, this can range from 0 to 1 (When several emission occured within the same time step) +

+Definition at line 83 of file ps_located.h. +

+Referenced by reset, and serial.

+

+ + + + +
+ + +
NLMISC::CVector NL3D::CPSCollisionInfo::newPos +
+
+ + + + + +
+   + + +

+ +

+Definition at line 85 of file ps_located.h.

+

+ + + + +
+ + +
NLMISC::CVector NL3D::CPSCollisionInfo::newSpeed +
+
+ + + + + +
+   + + +

+ +

+Definition at line 85 of file ps_located.h.

+

+ + + + +
+ + +
float NL3D::CPSCollisionInfo::TimeSliceRatio +
+
+ + + + + +
+   + + +

+ +

+Definition at line 77 of file ps_located.h. +

+Referenced by reset.

+


The documentation for this struct was generated from the following file: + + + +
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+ + -- cgit v1.2.1