From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- .../nel/structNL3D_1_1CMesh_1_1CMeshBuild.html | 405 +++++++++++++++++++++ 1 file changed, 405 insertions(+) create mode 100644 docs/doxygen/nel/structNL3D_1_1CMesh_1_1CMeshBuild.html (limited to 'docs/doxygen/nel/structNL3D_1_1CMesh_1_1CMeshBuild.html') diff --git a/docs/doxygen/nel/structNL3D_1_1CMesh_1_1CMeshBuild.html b/docs/doxygen/nel/structNL3D_1_1CMesh_1_1CMeshBuild.html new file mode 100644 index 00000000..256f2b0e --- /dev/null +++ b/docs/doxygen/nel/structNL3D_1_1CMesh_1_1CMeshBuild.html @@ -0,0 +1,405 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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NL3D::CMesh::CMeshBuild Struct Reference

A mesh information. +More... +

+#include <mesh.h> +

+List of all members. + + + + + + + + + + + + + + + +

Public Methods

 CMeshBuild ()

Public Attributes

sint32 VertexFlags
 the IDRV_VF* flags which tells what vertices data are used. More...

uint8 NumCoords [CVertexBuffer::MaxStage]
std::vector< CVector > Vertices
std::vector< CSkinWeightSkinWeights
std::vector< std::string > BonesNames
std::vector< CFaceFaces
std::vector< CBlendShapeBlendShapes
std::vector< CVertLinkVertLink
NLMISC::CSmartPtr< IMeshVertexProgramMeshVertexProgram
std::vector< CInterfaceInterfaces
std::vector< CInterfaceLinkInterfaceLinks
+


Detailed Description

+A mesh information. +

+ +

+Definition at line 172 of file mesh.h.


Constructor & Destructor Documentation

+

+ + + + +
+ + + + + + + + + +
NL3D::CMesh::CMeshBuild::CMeshBuild  
+
+ + + + + +
+   + + +

+ +

+Definition at line 2118 of file mesh.cpp. +

+References NumCoords.

+


Member Data Documentation

+

+ + + + +
+ + +
std::vector<CBlendShape> NL3D::CMesh::CMeshBuild::BlendShapes +
+
+ + + + + +
+   + + +

+ +

+Definition at line 194 of file mesh.h.

+

+ + + + +
+ + +
std::vector<std::string> NL3D::CMesh::CMeshBuild::BonesNames +
+
+ + + + + +
+   + + +

+ +

+Definition at line 188 of file mesh.h.

+

+ + + + +
+ + +
std::vector<CFace> NL3D::CMesh::CMeshBuild::Faces +
+
+ + + + + +
+   + + +

+ +

+Definition at line 191 of file mesh.h.

+

+ + + + +
+ + +
std::vector<CInterfaceLink> NL3D::CMesh::CMeshBuild::InterfaceLinks +
+
+ + + + + +
+   + + +

+ +

+Definition at line 205 of file mesh.h.

+

+ + + + +
+ + +
std::vector<CInterface> NL3D::CMesh::CMeshBuild::Interfaces +
+
+ + + + + +
+   + + +

+ +

+Definition at line 203 of file mesh.h.

+

+ + + + +
+ + +
NLMISC::CSmartPtr<IMeshVertexProgram> NL3D::CMesh::CMeshBuild::MeshVertexProgram +
+
+ + + + + +
+   + + +

+ +

+Definition at line 200 of file mesh.h.

+

+ + + + +
+ + +
uint8 NL3D::CMesh::CMeshBuild::NumCoords[CVertexBuffer::MaxStage] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 179 of file mesh.h. +

+Referenced by CMeshBuild.

+

+ + + + +
+ + +
std::vector<CSkinWeight> NL3D::CMesh::CMeshBuild::SkinWeights +
+
+ + + + + +
+   + + +

+ +

+Definition at line 185 of file mesh.h.

+

+ + + + +
+ + +
sint32 NL3D::CMesh::CMeshBuild::VertexFlags +
+
+ + + + + +
+   + + +

+the IDRV_VF* flags which tells what vertices data are used. +

+See IDriver::setVertexFormat() for more information. NB: IDRV_VF_XYZ is always considered to true.. Note that is some stage use 2 textures coordinates instead of 3, then the extended vertex format must be used isntead +

+Definition at line 178 of file mesh.h.

+

+ + + + +
+ + +
std::vector<CVector> NL3D::CMesh::CMeshBuild::Vertices +
+
+ + + + + +
+   + + +

+ +

+Definition at line 182 of file mesh.h.

+

+ + + + +
+ + +
std::vector<CVertLink> NL3D::CMesh::CMeshBuild::VertLink +
+
+ + + + + +
+   + + +

+ +

+Definition at line 197 of file mesh.h.

+


The documentation for this struct was generated from the following files: + + + +
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+ + -- cgit v1.2.1