From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/sound__animation_8cpp-source.html | 289 +++++++++++++++++++++ 1 file changed, 289 insertions(+) create mode 100644 docs/doxygen/nel/sound__animation_8cpp-source.html (limited to 'docs/doxygen/nel/sound__animation_8cpp-source.html') diff --git a/docs/doxygen/nel/sound__animation_8cpp-source.html b/docs/doxygen/nel/sound__animation_8cpp-source.html new file mode 100644 index 00000000..78f411ea --- /dev/null +++ b/docs/doxygen/nel/sound__animation_8cpp-source.html @@ -0,0 +1,289 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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sound_animation.cpp

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00001 
+00007 /* Copyright, 2000 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #include "stdsound.h"
+00027 #include "nel/sound/sound_animation.h"
+00028 #include "nel/sound/sound_anim_marker.h"
+00029 #include "nel/misc/stream.h"
+00030 #include "nel/misc/i_xml.h"
+00031 #include "nel/misc/o_xml.h"
+00032 #include "nel/misc/file.h"
+00033 
+00034 using namespace std;
+00035 using namespace NLSOUND;
+00036 using namespace NLMISC;
+00037 
+00038 namespace NLSOUND {
+00039 
+00040 
+00041 // ********************************************************
+00042 
+00043 void CSoundAnimation::addMarker(CSoundAnimMarker* marker)
+00044 {
+00045         if (marker == NULL)
+00046                 return;
+00047 
+00048         _Dirty = true;
+00049         _Markers.push_back(marker);
+00050         sort();
+00051 }
+00052 
+00053 // ********************************************************
+00054 
+00055 void CSoundAnimation::removeMarker(CSoundAnimMarker* marker)
+00056 {
+00057         if (marker == NULL)
+00058                 return;
+00059 
+00060         _Dirty = true;
+00061         vector<CSoundAnimMarker*>::iterator iter;
+00062         for (iter = _Markers.begin(); iter != _Markers.end(); iter++)
+00063         {
+00064                 if (*iter == marker)
+00065                 {
+00066                         _Markers.erase(iter);
+00067                         break;
+00068                 }
+00069         }
+00070 }
+00071 
+00072 // ********************************************************
+00073 
+00074 void CSoundAnimation::sort()
+00075 {
+00076         //std::sort<CSoundAnimMarker*, eqmarker>(_Markers.begin(), _Markers.end(), eqmarker());
+00077 }
+00078 
+00079 // ********************************************************
+00080 
+00081 void CSoundAnimation::save()
+00082 {
+00083         // File stream
+00084         COFile file;
+00085         vector<const char*>     sounds;
+00086 
+00087         // Open the file
+00088         if (!file.open(_Filename.c_str()))
+00089         {
+00090                 throw exception("Can't open the file for writing");
+00091         }
+00092 
+00093         // Create the XML stream
+00094         COXml output;
+00095 
+00096         // Init
+00097         if (output.init (&file, "1.0"))
+00098         {
+00099                 xmlDocPtr xmlDoc = output.getDocument();
+00100 
+00101                 // Create the first node
+00102                 xmlNodePtr root = xmlNewDocNode (xmlDoc, NULL, (const xmlChar*)"SOUNDANIMATION", NULL);
+00103                 xmlDocSetRootElement (xmlDoc, root);
+00104 
+00105                 vector<CSoundAnimMarker*>::iterator iter;
+00106                 for (iter = _Markers.begin(); iter != _Markers.end(); iter++)
+00107                 {
+00108                         CSoundAnimMarker* marker = (*iter);
+00109                 
+00110                         set<string>::iterator iter;
+00111 
+00112                         char s[64];
+00113                         smprintf(s, 64, "%f", marker->getTime());
+00114 
+00115                         xmlNodePtr markerNode = xmlNewChild (root, NULL, (const xmlChar*)"MARKER", NULL);
+00116                         xmlSetProp (markerNode, (const xmlChar*) "time", (const xmlChar*) s);
+00117 
+00118                         marker->getSounds(sounds);
+00119 
+00120                         vector<const char*>::iterator iter2;
+00121                         for (iter2 = sounds.begin(); iter2 != sounds.end(); iter2++)
+00122                         {
+00123                                 xmlNodePtr soundNode = xmlNewChild ( markerNode, NULL, (const xmlChar*)"SOUND", NULL );
+00124                                 xmlSetProp (soundNode, (const xmlChar*)"name", (const xmlChar*) (*iter2));
+00125                         }
+00126 
+00127                         sounds.clear();
+00128                 }
+00129 
+00130                 // Flush the stream, write all the output file
+00131                 output.flush ();
+00132         }
+00133 
+00134         // Close the file
+00135         file.close ();
+00136 
+00137         _Dirty = false;
+00138 }
+00139 
+00140 // ********************************************************
+00141 
+00142 void CSoundAnimation::play(UAudioMixer* mixer, float lastTime, float curTime, CSoundContext &context)
+00143 {
+00144         vector<CSoundAnimMarker*>::iterator iter;
+00145         for (iter = _Markers.begin(); iter != _Markers.end(); iter++)
+00146         {
+00147                 CSoundAnimMarker* marker = *iter;
+00148                 nlassert(marker);
+00149 
+00150                 if ((lastTime <= marker->getTime()) && (marker->getTime() < curTime))
+00151                 {
+00152                         marker->play(mixer, context);
+00153                 }
+00154         }
+00155 }
+00156 
+00157 // ********************************************************
+00158 
+00159 void CSoundAnimation::load()
+00160 {
+00161         CIFile file;
+00162 
+00163         // Open the file
+00164         if (!file.open(_Filename.c_str()))
+00165         {
+00166                 throw exception("Can't open the file for reading");
+00167         }
+00168 
+00169         // Create the XML stream
+00170         CIXml input;
+00171 
+00172         // Init
+00173         if (input.init (file))
+00174         {
+00175                 xmlNodePtr animNode = input.getRootNode ();
+00176                 xmlNodePtr markerNode = input.getFirstChildNode(animNode, "MARKER");
+00177 
+00178                 while (markerNode != 0)
+00179                 {
+00180                         CSoundAnimMarker* marker = new CSoundAnimMarker();
+00181 
+00182                         const char *time = (const char*) xmlGetProp(markerNode, (xmlChar*) "time");
+00183                         if (time == 0)
+00184                         {
+00185                                 throw exception("Invalid sound animation marker");
+00186                         }
+00187 
+00188                         marker->setTime((float) atof(time));
+00189                         xmlFree ((void*)time);
+00190 
+00191 
+00192                         xmlNodePtr soundNode = input.getFirstChildNode(markerNode, "SOUND");
+00193 
+00194                         while (soundNode != 0)
+00195                         {
+00196                                 char *name = (char*) xmlGetProp(soundNode, (xmlChar*) "name");
+00197                                 if (name == 0)
+00198                                 {
+00199                                         throw exception("Invalid sound animation marker");
+00200                                 }
+00201 
+00202                                 marker->addSound(string(name));
+00203 
+00204                                 xmlFree ((void*)name);
+00205 
+00206                                 soundNode = input.getNextChildNode(soundNode, "SOUND");
+00207                         }
+00208 
+00209                         addMarker(marker);
+00210 
+00211                         markerNode = input.getNextChildNode(markerNode, "MARKER");
+00212                 }
+00213         }
+00214 
+00215         // Close the file
+00216         file.close ();
+00217         _Dirty = false;
+00218 }
+00219 
+00220 } //namespace NLSOUND 
+
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