From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- .../doxygen/nel/sound__anim__marker_8h-source.html | 141 +++++++++++++++++++++ 1 file changed, 141 insertions(+) create mode 100644 docs/doxygen/nel/sound__anim__marker_8h-source.html (limited to 'docs/doxygen/nel/sound__anim__marker_8h-source.html') diff --git a/docs/doxygen/nel/sound__anim__marker_8h-source.html b/docs/doxygen/nel/sound__anim__marker_8h-source.html new file mode 100644 index 00000000..3f5dd717 --- /dev/null +++ b/docs/doxygen/nel/sound__anim__marker_8h-source.html @@ -0,0 +1,141 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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sound_anim_marker.h

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00001 
+00007 /* Copyright, 2000 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #ifndef NL_SOUND_ANIM_MARKER_H
+00027 #define NL_SOUND_ANIM_MARKER_H
+00028 
+00029 
+00030 namespace NLMISC
+00031 {
+00032         class IStream;
+00033 }
+00034 
+00035 namespace NLSOUND {
+00036 
+00037 
+00038 typedef std::set<std::string> TMarkerSoundSet;
+00039 
+00040 class UAudioMixer;
+00041 
+00042 
+00043 class CSoundAnimMarker
+00044 {
+00045 public:
+00046 
+00047         CSoundAnimMarker(float time = 0.0f) : _Time(time) {}
+00048         virtual ~CSoundAnimMarker();
+00049 
+00051         virtual void                    setTime(float time)             { _Time = time; }
+00052 
+00054         virtual float                   getTime()       const                   { return _Time; }
+00055 
+00057         virtual void                    addSound(std::string& soundName);
+00058 
+00060         virtual void                    removeSound(std::string& soundName);
+00061 
+00063         virtual void                    getSounds(std::vector<const char*>& sounds);
+00064 
+00066         virtual void                    play(UAudioMixer* mixer, CSoundContext &context);
+00067 
+00068 
+00069 protected:
+00070 
+00072         TMarkerSoundSet                 _Sounds;
+00073 
+00075         float                                   _Time;
+00076 };
+00077 
+00078 } // namespace NLSOUND
+00079 
+00080 #endif // NL_SOUND_ANIM_MARKER_H
+
+ + +
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