From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- .../nel/sound__anim__manager_8h-source.html | 197 +++++++++++++++++++++ 1 file changed, 197 insertions(+) create mode 100644 docs/doxygen/nel/sound__anim__manager_8h-source.html (limited to 'docs/doxygen/nel/sound__anim__manager_8h-source.html') diff --git a/docs/doxygen/nel/sound__anim__manager_8h-source.html b/docs/doxygen/nel/sound__anim__manager_8h-source.html new file mode 100644 index 00000000..e1c81747 --- /dev/null +++ b/docs/doxygen/nel/sound__anim__manager_8h-source.html @@ -0,0 +1,197 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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sound_anim_manager.h

Go to the documentation of this file.
00001 
+00008 /* Copyright, 2000 Nevrax Ltd.
+00009  *
+00010  * This file is part of NEVRAX NEL.
+00011  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00012  * it under the terms of the GNU General Public License as published by
+00013  * the Free Software Foundation; either version 2, or (at your option)
+00014  * any later version.
+00015 
+00016  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00017  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00018  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00019  * General Public License for more details.
+00020 
+00021  * You should have received a copy of the GNU General Public License
+00022  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00023  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00024  * MA 02111-1307, USA.
+00025  */
+00026 
+00027 #ifndef NL_SOUND_ANIM_MANAGER_H
+00028 #define NL_SOUND_ANIM_MANAGER_H
+00029 
+00030 
+00031 #include "nel/misc/vector.h"
+00032 #include "nel/sound/u_source.h"
+00033 #include <hash_map>
+00034 
+00035         
+00036 namespace NLSOUND {
+00037 
+00038 
+00039 //class CSoundAnimPlayer;
+00040 class CSoundAnimation;
+00041 class UAudioMixer;
+00042 
+00043 /*// Comparision for const char*
+00044 struct eqsndanim
+00045 {
+00046   bool operator()(const char* s1, const char* s2) const
+00047   {
+00048     return strcmp(s1, s2) == 0;
+00049   }
+00050 };
+00051 */
+00052 
+00054 typedef sint32 TSoundAnimId;
+00055 
+00056 const TSoundAnimId CSoundAnimationNoId = -1;
+00057 
+00059 typedef sint32 TSoundAnimPlayId;
+00060 
+00062 typedef std::hash_map<std::string, TSoundAnimId> TSoundAnimMap;
+00063 
+00065 typedef std::vector<CSoundAnimation*> TSoundAnimVector;
+00066 
+00068 //typedef std::set<CSoundAnimPlayer*> TPlayerSet;
+00069 
+00070 
+00071 
+00072 class CSoundAnimManager
+00073 {
+00074 public:
+00075 
+00076         static CSoundAnimManager* instance() { return _Instance; }
+00077 
+00078         CSoundAnimManager(UAudioMixer* mixer);
+00079         virtual ~CSoundAnimManager();
+00080 
+00086         virtual TSoundAnimId                    loadAnimation(std::string& name);
+00087 
+00092         virtual TSoundAnimId                    createAnimation(std::string& name);
+00093 
+00097         virtual void                                    saveAnimation(CSoundAnimation* anim, std::string& filname);
+00098 
+00103         virtual TSoundAnimId                    getAnimationFromName(std::string& name);
+00104 
+00108         virtual CSoundAnimation*                findAnimation(std::string& name);
+00109 
+00114         virtual TSoundAnimPlayId                playAnimation(TSoundAnimId id, float time, CSoundContext &context);
+00115 
+00120         virtual TSoundAnimPlayId                playAnimation(std::string& name, float time, CSoundContext &context);
+00121 
+00125         virtual void                                    stopAnimation(TSoundAnimPlayId playbackId);
+00126 
+00130         virtual bool                                    isPlaying(TSoundAnimPlayId playbackId);
+00131 
+00134         virtual void                                    update(float lastTime, float curTime);
+00135 
+00140         virtual void                                    playAnimation(TSoundAnimId id, float lastTime, float curTime, CSoundContext &context);
+00141 
+00144         virtual std::string                             idToName(TSoundAnimId id);
+00145 
+00146 protected:
+00147 
+00149         static CSoundAnimManager*               _Instance;
+00150 
+00152         UAudioMixer                                             *_Mixer;
+00153 
+00155         TSoundAnimMap                                   _IdMap;
+00156 
+00158         TSoundAnimVector                                _Animations;
+00159 
+00161         //TPlayerSet                                            _Players;
+00162 
+00164         //TSoundAnimPlayId                              _PlayerId;
+00165 
+00167         //std::vector<CSoundAnimPlayer*>        _Garbage;
+00168 
+00169 };
+00170 
+00174 /*
+00175 class ESoundAnimationNotFound : public NLMISC::Exception
+00176 {
+00177 public:
+00178         ESoundAnimationNotFound( const std::string filename ) :
+00179           NLMISC::Exception( (std::string("Sound animation not found: ")+filename).c_str() ) {}
+00180 };
+00181 */
+00182 
+00183 } // namespace NLSOUND
+00184 
+00185 #endif // NL_SOUND_ANIM_MANAGER_H
+
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