From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/simple__source_8h-source.html | 185 +++++++++++++++++++++++++ 1 file changed, 185 insertions(+) create mode 100644 docs/doxygen/nel/simple__source_8h-source.html (limited to 'docs/doxygen/nel/simple__source_8h-source.html') diff --git a/docs/doxygen/nel/simple__source_8h-source.html b/docs/doxygen/nel/simple__source_8h-source.html new file mode 100644 index 00000000..4bf48978 --- /dev/null +++ b/docs/doxygen/nel/simple__source_8h-source.html @@ -0,0 +1,185 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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simple_source.h

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00001 
+00007 /* Copyright, 2001 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #ifndef NL_SIMPLE_SOURCE_H
+00027 #define NL_SIMPLE_SOURCE_H
+00028 
+00029 #include "nel/misc/types_nl.h"
+00030 #include "nel/misc/vector.h"
+00031 #include "nel/misc/time_nl.h"
+00032 //#include "playable.h"
+00033 #include "source_common.h"
+00034 #include "simple_sound.h"
+00035 
+00036 
+00037 namespace NLSOUND {
+00038 
+00039 
+00040 class ISource;
+00041 class CTrack;
+00042 class CSimpleSound;
+00043 
+00044 
+00051 class CSimpleSource : public CSourceCommon, public CAudioMixerUser::IMixerEvent //, public IPlayable
+00052 {
+00053 public:
+00054 
+00056         CSimpleSource( CSimpleSound *simpleSound=NULL, bool spawn=false, TSpawnEndCallback cb=0, void *cbUserParam = 0);
+00058         virtual ~CSimpleSource();
+00059 
+00060 /*      
+00061         static void                                             init() 
+00062         { 
+00063                 //NLMISC_REGISTER_CLASS(CSimpleSource); 
+00064         }
+00065 */
+00066         
+00068         virtual TSoundId                                getSound()                                                                      { return _Sound; }
+00070         CSimpleSound                                    *getSimpleSound();
+00071 
+00073 
+00074 
+00075         virtual void                                    setLooping( bool l );
+00077         virtual void                                    play();
+00079         virtual void                                    stop();
+00081         virtual bool                                    isPlaying();
+00083         virtual NLMISC::TTicks                  getPlayTime()                                                           { return NLMISC::CTime::getLocalTime() - _PlayStart; }
+00085         virtual uint32                                  getTime();
+00087 
+00088 
+00090 
+00091 
+00095         virtual void                                    setPos( const NLMISC::CVector& pos );
+00099 //      virtual void                                    getPos( NLMISC::CVector& pos ) const;
+00101         virtual void                                    setVelocity( const NLMISC::CVector& vel );
+00103         virtual void                                    setDirection( const NLMISC::CVector& dir );
+00110         virtual void                                    setGain( float gain );
+00114         virtual void                                    setRelativeGain( float gain );
+00118         virtual void                                    setPitch( float pitch );
+00120         virtual void                                    setSourceRelativeMode( bool mode );
+00121 
+00122 
+00124         CTrack                                                  *getTrack()                                                                     { return _Track; }
+00126         TSpawnEndCallback                               getSpawnEndCallback() const                                     { return _SpawnEndCb; }
+00127 
+00128         //NLMISC_DECLARE_CLASS(CSimpleSource);
+00129 
+00130         virtual IBuffer                                 *getBuffer();
+00131         
+00132 private:
+00133         // Mixer event call when doing muted play
+00134         virtual void onEvent();
+00135 
+00136         TSOURCE_TYPE                                    getType() const                                                         {return SOURCE_SIMPLE;}
+00137 
+00138         // The simple sound of this source.
+00139         CSimpleSound                                    *_Sound;
+00140 
+00141         // The volume falloff factor.
+00142         float                                                   _Alpha;
+00143 
+00144         // Corresponding track (if selected for playing)
+00145         CTrack                                                  *_Track;
+00146         // True when the sound is played muted and until the mixer event notifying the end.
+00147         bool                                                    _PlayMuted;
+00148 
+00149 };
+00150 
+00151 
+00152 } // NLSOUND
+00153 
+00154 
+00155 #endif // NL_SIMPLE_SOURCE_H
+00156 
+00157 /* End of source_user.h */
+
+ + +
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