From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/shape_8h-source.html | 182 ++++++++++++++++++++++++++++++++++ 1 file changed, 182 insertions(+) create mode 100644 docs/doxygen/nel/shape_8h-source.html (limited to 'docs/doxygen/nel/shape_8h-source.html') diff --git a/docs/doxygen/nel/shape_8h-source.html b/docs/doxygen/nel/shape_8h-source.html new file mode 100644 index 00000000..8f34e8fe --- /dev/null +++ b/docs/doxygen/nel/shape_8h-source.html @@ -0,0 +1,182 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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shape.h

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00001 
+00007 /* Copyright, 2000 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #ifndef NL_SHAPE_H
+00027 #define NL_SHAPE_H
+00028 
+00029 
+00030 #include "nel/misc/types_nl.h"
+00031 #include "nel/misc/smart_ptr.h"
+00032 #include "nel/misc/matrix.h"
+00033 #include "nel/misc/stream.h"
+00034 #include "nel/misc/aabbox.h"
+00035 
+00036 
+00037 namespace NL3D 
+00038 {
+00039 
+00040 
+00041 using NLMISC::CPlane;
+00042 using NLMISC::CMatrix;
+00043 
+00044 
+00045 class   CTransformShape;
+00046 class   IDriver;
+00047 class   CScene;
+00048 
+00049 // ***************************************************************************
+00069 class IShape : public NLMISC::CRefCount, public NLMISC::IStreamable
+00070 {
+00071 public:
+00072 
+00074         IShape();
+00076         virtual ~IShape() {}
+00077 
+00083         virtual CTransformShape         *createInstance(CScene &scene);
+00084 
+00091         virtual bool                            clip(const std::vector<CPlane>  &pyramid, const CMatrix &worldMatrix) {return true;}
+00092 
+00097         virtual void                            render(IDriver *drv, CTransformShape *trans, bool opaquePass)=0;
+00098 
+00101         virtual void                            flushTextures (IDriver &driver)=0;
+00102 
+00105         virtual void                            getAABBox(NLMISC::CAABBox &bbox) const;
+00106 
+00110         float                                           getDistMax() const {return _DistMax;}
+00111 
+00115         void                                            setDistMax(float distMax);
+00116 
+00117 
+00119         // @{
+00120 
+00124         virtual float                           getNumTriangles (float distance)=0;
+00125 
+00126         // @}
+00127 
+00128 
+00130         // @{
+00131 
+00134         virtual bool                            useLightingLocalAttenuation () const {return false;}
+00135 
+00136         // @}
+00137 
+00138 protected:
+00139 
+00141         float                   _DistMax;
+00142 
+00143 };
+00144 
+00145 // ***************************************************************************
+00154 class CShapeStream
+00155 {
+00156 public:
+00158         CShapeStream ();
+00159 
+00163         CShapeStream (IShape* shape);
+00164 
+00168         void                                            setShapePointer (IShape* shape);
+00169 
+00173         IShape*                                         getShapePointer () const;
+00174 
+00176         virtual void                            serial(NLMISC::IStream &f) throw(NLMISC::EStream);
+00177 private:
+00178         IShape*                 _Shape;
+00179 };
+00180 
+00181 } // NL3D
+00182 
+00183 
+00184 #endif // NL_SHAPE_H
+00185 
+00186 /* End of shape.h */
+
+ + +
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