From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/scene_group_h-source.html | 167 +++++++++++++++++++++++++++++ 1 file changed, 167 insertions(+) create mode 100644 docs/doxygen/nel/scene_group_h-source.html (limited to 'docs/doxygen/nel/scene_group_h-source.html') diff --git a/docs/doxygen/nel/scene_group_h-source.html b/docs/doxygen/nel/scene_group_h-source.html new file mode 100644 index 00000000..3be37cd2 --- /dev/null +++ b/docs/doxygen/nel/scene_group_h-source.html @@ -0,0 +1,167 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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scene_group.h

Go to the documentation of this file.
00001 
+00007 /* Copyright, 2001 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #ifndef NL_SCENE_GROUP_H
+00027 #define NL_SCENE_GROUP_H
+00028 
+00029 #include "nel/misc/types_nl.h"
+00030 #include "nel/misc/vector.h"
+00031 #include "nel/misc/quat.h"
+00032 #include <vector>
+00033 
+00034 namespace NLMISC
+00035 {
+00036 class IStream;
+00037 struct EStream;
+00038 }
+00039 
+00040 namespace NL3D {
+00041 
+00042 class CScene;
+00043 class CTransformShape;
+00056 class CInstanceGroup
+00057 {
+00058 public:
+00060         class CInstance
+00061         {
+00062         public:
+00064                 std::string Name;
+00065 
+00066                 // The parent instance (-1 if root)
+00067                 sint32 nParent;
+00068 
+00069                 // Transformations
+00070                 NLMISC::CQuat Rot;
+00071                 NLMISC::CVector Pos;
+00072                 NLMISC::CVector Scale;
+00073 
+00075                 void serial (NLMISC::IStream& f);
+00076         };
+00077 
+00079         typedef std::vector<CInstance> TInstanceArray;
+00080 
+00082         uint getNumInstance () const;
+00083 
+00085         const std::string& getInstanceName (uint instanceNb) const;
+00086 
+00088         const NLMISC::CVector& getInstancePos (uint instanceNb) const;
+00089 
+00091         const NLMISC::CQuat& getInstanceRot (uint instanceNb) const;
+00092 
+00093         // Get an instance scale
+00094         const NLMISC::CVector& getInstanceScale (uint instanceNb) const;
+00095 
+00096         // Get the instance father (-1 if this is a root)
+00097         const int getInstanceParent (uint instanceNb) const;
+00098 
+00100         void build (const TInstanceArray& array);
+00101 
+00103         void serial (NLMISC::IStream& f);
+00104 
+00106         bool addToScene (CScene& scene);
+00107 
+00109         bool removeFromScene (CScene& scene);
+00110 
+00111 private:
+00112         TInstanceArray                                  _InstancesInfos;
+00113         std::vector<CTransformShape*>   _Instances;
+00114 };
+00115 
+00116 
+00117 } // NL3D
+00118 
+00119 
+00120 #endif // NL_SCENE_GROUP_H
+00121 
+00122 /* End of scene_group.h */
+
+ + +
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