From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/render__trav_8h.html | 157 ++++++++++++++++++++++++++++++++++ 1 file changed, 157 insertions(+) create mode 100644 docs/doxygen/nel/render__trav_8h.html (limited to 'docs/doxygen/nel/render__trav_8h.html') diff --git a/docs/doxygen/nel/render__trav_8h.html b/docs/doxygen/nel/render__trav_8h.html new file mode 100644 index 00000000..c9752101 --- /dev/null +++ b/docs/doxygen/nel/render__trav_8h.html @@ -0,0 +1,157 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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render_trav.h File Reference

<File description>. +More... +

+#include "3d/trav_scene.h"
+#include "3d/ordering_table.h"
+#include "3d/layered_ordering_table.h"
+#include "nel/misc/rgba.h"
+#include "nel/3d/viewport.h"
+#include "3d/light_contribution.h"
+#include "3d/light.h"
+#include "3d/mesh_block_manager.h"
+#include <vector>
+ +

+Go to the source code of this file. + + + + + +

Namespaces

namespace  NL3D

Defines

#define NL3D_MESH_SKIN_MANAGER_VERTEXFORMAT   (CVertexBuffer::PositionFlag | CVertexBuffer::NormalFlag | CVertexBuffer::TexCoord0Flag)
#define NL3D_MESH_SKIN_MANAGER_MAXVERTICES   10000
+


Detailed Description

+<File description>. +

+

+Id:
+ render_trav.h,v 1.15 2002/08/14 12:39:25 berenguier Exp
+

+ +

+Definition in file render_trav.h.


Define Documentation

+

+ + + + +
+ + +
#define NL3D_MESH_SKIN_MANAGER_MAXVERTICES   10000 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 59 of file render_trav.h. +

+Referenced by NL3D::CMeshMRMGeom::compileRunTime, and NL3D::CRenderTrav::traverse.

+

+ + + + +
+ + +
#define NL3D_MESH_SKIN_MANAGER_VERTEXFORMAT   (CVertexBuffer::PositionFlag | CVertexBuffer::NormalFlag | CVertexBuffer::TexCoord0Flag) +
+
+ + + + + +
+   + + +

+ +

+Definition at line 58 of file render_trav.h. +

+Referenced by NL3D::CMeshMRMGeom::compileRunTime, and NL3D::CRenderTrav::traverse.

+ + + +
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+ + -- cgit v1.2.1