From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/ps__tail__dot_8h-source.html | 200 ++++++++++++++++++++++++++ 1 file changed, 200 insertions(+) create mode 100644 docs/doxygen/nel/ps__tail__dot_8h-source.html (limited to 'docs/doxygen/nel/ps__tail__dot_8h-source.html') diff --git a/docs/doxygen/nel/ps__tail__dot_8h-source.html b/docs/doxygen/nel/ps__tail__dot_8h-source.html new file mode 100644 index 00000000..0cd1b664 --- /dev/null +++ b/docs/doxygen/nel/ps__tail__dot_8h-source.html @@ -0,0 +1,200 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
# Home   # nevrax.com   
+ + + + +
Nevrax
+ + + + + + + + + + +
+ + +
+ Nevrax.org
+ + + + + + + +
#News
#Mailing-list
#Documentation
#CVS
#Bugs
#License
+
+ + +
+ + +
+Docs + +
+  + + + + + +
Documentation 
+ +
+Main Page   Namespace List   Class Hierarchy   Alphabetical List   Compound List   File List   Namespace Members   Compound Members   File Members   Related Pages   Search  
+

ps_tail_dot.h

Go to the documentation of this file.
00001 
+00007 /* Copyright, 2001 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #ifndef NL_PS_TAIL_DOT_H
+00027 #define NL_PS_TAIL_DOT_H
+00028 
+00029 #include "3d/ps_ribbon_base.h"
+00030 #include "3d/vertex_buffer.h"
+00031 #include "3d/primitive_block.h"
+00032 #include <hash_map>
+00033 
+00034 
+00035 namespace NL3D 
+00036 {
+00037 
+00041 class CPSTailDot : public  CPSRibbonBase, public CPSColoredParticle, public  CPSMaterial
+00042 {
+00043 public: 
+00047                 CPSTailDot();
+00049                 ~CPSTailDot();
+00051                 virtual void            serial(NLMISC::IStream &f) throw(NLMISC::EStream);
+00052                 //
+00053                 NLMISC_DECLARE_CLASS(CPSTailDot);
+00055 
+00056         
+00059 
+00062                         virtual void setColorFading(bool onOff = true) 
+00063                         {
+00064                                 _ColorFading = onOff;
+00065                                 touch();
+00066                         }
+00067 
+00070                         virtual bool getColorFading(void) const
+00071                         {
+00072                                 return _ColorFading;
+00073                         }
+00074 
+00079                         virtual void setSystemBasis(bool yes) {}
+00080                 
+00082                         virtual bool isInSystemBasis(void) const { return true; }
+00083                 
+00084                 //void setPersistAfterDeath(bool persit = true);
+00085 
+00089                 //bool getPersistAfterDeath(void) const { return _DyingRibbons != NULL; }
+00090                 
+00092 
+00094         virtual void                    step(TPSProcessPass pass, TAnimationTime ellapsedTime, TAnimationTime realEt);
+00095 
+00097         virtual bool                    hasTransparentFaces(void);
+00098 
+00100         virtual bool                    hasOpaqueFaces(void);
+00101 
+00102         virtual uint32                  getMaxNumFaces(void) const;
+00103 
+00104 protected:              
+00106         
+00107         // the number of dying ribbons that are present
+00108         //uint32                                                        _NbDyingRibbons;
+00109         // a counter to tell how much frame is left for each ribbon
+00110         //std::vector<uint32>                           _DyingRibbonsLifeLeft;
+00111 
+00113         virtual void                                    newElement(CPSLocated *emitterLocated, uint32 emitterIndex) ;
+00115         virtual void                                    deleteElement(uint32 index);
+00117         virtual void                                    resize(uint32 size);
+00118         virtual CPSLocated                              *getSizeOwner(void) { return _Owner; }
+00119         virtual CPSLocated                              *getColorOwner(void) { return _Owner; } 
+00120 
+00121 
+00122 private:                
+00123 
+00125         virtual void                                    updateMatAndVbForColor(void);   
+00126 
+00128         void                                                    displayRibbons(uint32 nbRibbons, uint32 srcStep);
+00129 
+00138                         struct CVBnPB
+00139                         {
+00140                                 CVertexBuffer           VB;
+00141                                 CPrimitiveBlock         PB;
+00142                         };
+00143 
+00144                         typedef std::hash_map<uint, CVBnPB> TVBMap;
+00145 
+00146                         static TVBMap                                   _VBMap;                   // index / vertex buffers with no color
+00147                         static TVBMap                                   _FadedVBMap;      // index / vertex buffers for constant color with fading
+00148                         static TVBMap                                   _ColoredVBMap;    // index / vertex buffer + colors
+00149                         static TVBMap                                   _FadedColoredVBMap;    // index / vertex buffer + faded colors
+00150 
+00152                         CVBnPB &getVBnPB();
+00153 
+00155                         uint    getNumRibbonsInVB() const;
+00157                         
+00158 
+00159         bool _ColorFading : 1;
+00160         bool _GlobalColor : 1; // to see wether the system uses global color
+00161         bool _Touch               : 1; // we use this to see if we must setup the material again
+00162 
+00163         void touch() { _Touch = true; }
+00164 
+00165         void    updateMaterial();
+00166         void    setupGlobalColor();
+00167 };
+00168 
+00169 
+00170 } // NL3D
+00171 
+00172 
+00173 #endif // NL_PS_TAIL_DOT_H
+00174 
+00175 /* End of ps_taildot.h */
+
+ + +
                                                                                                                                                                    +
+ + -- cgit v1.2.1