From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- .../nel/particle__system__shape_8h-source.html | 210 +++++++++++++++++++++ 1 file changed, 210 insertions(+) create mode 100644 docs/doxygen/nel/particle__system__shape_8h-source.html (limited to 'docs/doxygen/nel/particle__system__shape_8h-source.html') diff --git a/docs/doxygen/nel/particle__system__shape_8h-source.html b/docs/doxygen/nel/particle__system__shape_8h-source.html new file mode 100644 index 00000000..dfd2d873 --- /dev/null +++ b/docs/doxygen/nel/particle__system__shape_8h-source.html @@ -0,0 +1,210 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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particle_system_shape.h

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00001 
+00007 /* Copyright, 2001 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #ifndef NL_PARTICLE_SYSTEM_SHAPE_H
+00027 #define NL_PARTICLE_SYSTEM_SHAPE_H
+00028 
+00029 #include "nel/misc/types_nl.h"
+00030 #include "nel/misc/class_id.h"
+00031 #include "nel/misc/mem_stream.h"
+00032 #include "nel/misc/smart_ptr.h"
+00033 #include "3d/shape.h"
+00034 #include "3d/track.h"
+00035 
+00036 
+00037 
+00038 namespace NL3D {
+00039 
+00041 // THE FOLLOWING CLASS ARE FOR INSERTION OF A PARTICLE SYSTEM IN A MOT MODEL //
+00043 
+00044 // ***************************************************************************
+00045 // ClassIds.
+00046 const NLMISC::CClassId          ParticleSystemModelId=NLMISC::CClassId(0x3a9b1dc3, 0x49627ff0);
+00047 
+00048 
+00049 class CParticleSystem;
+00050 class CParticlesystemModel;
+00051 class CParticleSystemDetailObs;
+00052 
+00053 
+00054 
+00060 class CParticleSystemShape : public IShape
+00061 {
+00062 public:
+00063 
+00065         CParticleSystemShape();
+00066 
+00067 
+00071         void buildFromPS(const NL3D::CParticleSystem &ps);
+00072 
+00074         virtual ~CParticleSystemShape() {}
+00075 
+00080         virtual CTransformShape         *createInstance(NL3D::CScene &scene);
+00081 
+00083         // @{
+00087         virtual void                            render(NL3D::IDriver *drv, CTransformShape *trans, bool passOpaque);
+00088         // @}
+00089 
+00091         virtual void    serial(NLMISC::IStream &f) throw(NLMISC::EStream);
+00092         NLMISC_DECLARE_CLASS(CParticleSystemShape);
+00093 
+00094 
+00096         CTrackDefaultFloat *getUserParamDefaultTrack(uint numTrack)
+00097         {
+00098                 nlassert(numTrack < 4);
+00099                 return &_UserParamDefaultTrack[numTrack];
+00100         }
+00101 
+00102 
+00104         CTrackDefaultBool *getDefaultTriggerTrack(void)
+00105         {
+00106         
+00107                 return &_DefaultTriggerTrack;
+00108         }
+00109 
+00110 
+00112         virtual void    getAABBox(NLMISC::CAABBox &bbox) const;
+00113 
+00114 
+00118         virtual float                           getNumTriangles (float distance) { return 0; }
+00119 
+00120 
+00122         // @{
+00123                 CTrackDefaultVector*    getDefaultPos ()                {return &_DefaultPos;}
+00124                 CTrackDefaultVector*    getDefaultScale ()              {return &_DefaultScale;}
+00125                 CTrackDefaultQuat*              getDefaultRotQuat ()    {return &_DefaultRotQuat;}
+00126         // @}
+00127 
+00128         // Test if the system is shared
+00129         bool                    isShared() const { return _Sharing; }           
+00130 protected:
+00131 
+00132         friend class CParticleSystemModel; 
+00133         friend class CParticleSystemDetailObs;
+00134         friend class CParticleSystemClipObs;
+00135         friend class CParticleSystem;
+00136 
+00137 public:
+00141         CParticleSystem *instanciatePS(CScene &scene);
+00142 protected:
+00144         virtual void                            flushTextures (IDriver &driver) {}              
+00145 
+00146 protected:
+00147 
+00151         NLMISC::CMemStream  _ParticleSystemProto;
+00152         float                           _MaxViewDist;                                                   // the max view distance of the system, mirror the PS value     
+00153         NLMISC::CAABBox     _PrecomputedBBox;                                           // mirror the ps value
+00154         
+00156         CTrackDefaultFloat _UserParamDefaultTrack[4];
+00157 
+00159         CTrackDefaultVector                     _DefaultPos;
+00160         CTrackDefaultVector                     _DefaultScale;  
+00161         CTrackDefaultQuat                       _DefaultRotQuat;
+00162 
+00164         CTrackDefaultBool                       _DefaultTriggerTrack;   
+00165 
+00167         NLMISC::CRefPtr<CParticleSystem> _SharedSystem; 
+00168 
+00169         bool                _DestroyWhenOutOfFrustum;                           // mirror the ps value  
+00170         bool                            _DestroyModelWhenOutOfRange;                    // mirror the ps value
+00171         bool                            _UsePrecomputedBBox;                                    // mirror the ps value
+00172         bool                            _Sharing;                                                               // mirror the ps value
+00173 };
+00174 
+00175 } // NL3D
+00176 
+00177 
+00178 #endif // NL_PARTICLE_SYSTEM_SHAPE_H
+00179 
+00180 /* End of particle_system_shape.h */
+
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