From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- .../nel/particle__system__process_8cpp-source.html | 139 +++++++++++++++++++++ 1 file changed, 139 insertions(+) create mode 100644 docs/doxygen/nel/particle__system__process_8cpp-source.html (limited to 'docs/doxygen/nel/particle__system__process_8cpp-source.html') diff --git a/docs/doxygen/nel/particle__system__process_8cpp-source.html b/docs/doxygen/nel/particle__system__process_8cpp-source.html new file mode 100644 index 00000000..115e8b5d --- /dev/null +++ b/docs/doxygen/nel/particle__system__process_8cpp-source.html @@ -0,0 +1,139 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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particle_system_process.cpp

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00001 
+00007 /* Copyright, 2001 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #include "std3d.h"
+00027 
+00028 #include "3d/particle_system_process.h"
+00029 #include "3d/particle_system.h"
+00030 
+00031 namespace NL3D {
+00032 
+00034 // CParticleSystemProcess implementation   //
+00036 
+00037 
+00038 CFontGenerator *CParticleSystemProcess::getFontGenerator(void)
+00039 {
+00040                         nlassert(_Owner) ;
+00041                         return _Owner->getFontGenerator() ;
+00042 }
+00043 
+00044 const CFontGenerator *CParticleSystemProcess::getFontGenerator(void) const 
+00045 {
+00046                         nlassert(_Owner) ;
+00047                         return _Owner->getFontGenerator() ;
+00048 }
+00049 
+00050 CFontManager *CParticleSystemProcess::getFontManager(void)
+00051 {
+00052                         nlassert(_Owner) ;
+00053                         return _Owner->getFontManager() ;
+00054 }
+00055 
+00056 const CFontManager *CParticleSystemProcess::getFontManager(void) const 
+00057 {
+00058                         nlassert(_Owner) ;
+00059                         return _Owner->getFontManager() ;
+00060 }
+00061 
+00062 
+00063 
+00064 void CParticleSystemProcess::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
+00065 {       
+00066         f.serialVersion(1) ;
+00067         f.serialPtr(_Owner) ;
+00068         f.serial(_SystemBasisEnabled) ; 
+00069 }
+00070 
+00071 
+00072 } // NL3D
+
+ + +
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