From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/object_viewer_h-source.html | 243 +++++++++++++++++++++++++++ 1 file changed, 243 insertions(+) create mode 100644 docs/doxygen/nel/object_viewer_h-source.html (limited to 'docs/doxygen/nel/object_viewer_h-source.html') diff --git a/docs/doxygen/nel/object_viewer_h-source.html b/docs/doxygen/nel/object_viewer_h-source.html new file mode 100644 index 00000000..80078b05 --- /dev/null +++ b/docs/doxygen/nel/object_viewer_h-source.html @@ -0,0 +1,243 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
# Home   # nevrax.com   
+ + + + +
Nevrax
+ + + + + + + + + + +
+ + +
+ Nevrax.org
+ + + + + + + +
#News
#Mailing-list
#Documentation
#CVS
#Bugs
#License
+
+ + +
+ + +
+Docs + +
+  + + + + + +
Documentation 
+ +
+Main Page   Namespace List   Class Hierarchy   Alphabetical List   Compound List   File List   Namespace Members   Compound Members   File Members   Related Pages   Search  
+

object_viewer.h

Go to the documentation of this file.
00001 
+00007 /* Copyright, 2000 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #if !defined(AFX_OBJECT_VIEWER_H__9B22CB84_1929_11D5_9CD4_0050DAC3A412__INCLUDED_)
+00027 #define AFX_OBJECT_VIEWER_H__9B22CB84_1929_11D5_9CD4_0050DAC3A412__INCLUDED_
+00028 
+00029 #if _MSC_VER > 1000
+00030 #pragma once
+00031 #endif // _MSC_VER > 1000
+00032 
+00033 #ifndef __AFXWIN_H__
+00034         #error include 'stdafx.h' before including this file for PCH
+00035 #endif
+00036 
+00037 #define REGKEY_OBJ_VIEW "Software\\Nevrax\\nel\\object_viewer"
+00038 #define REGKEY_OBJ_VIEW_OPENGL_WND "Software\\Nevrax\\nel\\object_viewer\\opengl_wnd"
+00039 #define REGKEY_OBJ_VIEW_SCENE_DLG "Software\\Nevrax\\nel\\object_viewer\\scene_dlg"
+00040 #define REGKEY_OBJ_VIEW_ANIMATION_DLG "Software\\Nevrax\\nel\\object_viewer\\animation_dlg"
+00041 #define REGKEY_OBJ_VIEW_ANIMATION_SET_DLG "Software\\Nevrax\\nel\\object_viewer\\animation_set_dlg"
+00042 #define REGKEY_OBJ_VIEW_SLOT_DLG "Software\\Nevrax\\nel\\object_viewer\\slot_dlg"
+00043 
+00044 #include "resource.h"
+00045 #include "object_viewer_interface.h"
+00046 #include "main_dlg.h"
+00047 #include "animation_set_dlg.h"
+00048 #include "animation_dlg.h"
+00049 #include "scene_dlg.h"
+00050 #include <nel/3d/animation_set.h>
+00051 #include <nel/3d/channel_mixer.h>
+00052 #include <nel/3d/shape.h>
+00053 #include <nel/3d/event_mouse_listener.h>
+00054 #include <nel/3d/light.h>
+00055 #include <nel/misc/event_listener.h>
+00056 #include <nel/misc/stream.h>
+00057 
+00059 // CObject_viewerApp
+00060 // See object_viewer.cpp for the implementation of this class
+00061 //
+00062 
+00063 class CObject_viewerApp : public CWinApp
+00064 {
+00065 public:
+00066         CObject_viewerApp();
+00067 
+00068 // Overrides
+00069         // ClassWizard generated virtual function overrides
+00070         //{{AFX_VIRTUAL(CObject_viewerApp)
+00071         //}}AFX_VIRTUAL
+00072 
+00073         //{{AFX_MSG(CObject_viewerApp)
+00074                 // NOTE - the ClassWizard will add and remove member functions here.
+00075                 //    DO NOT EDIT what you see in these blocks of generated code !
+00076         //}}AFX_MSG
+00077         DECLARE_MESSAGE_MAP()
+00078 };
+00079 
+00080 
+00082 
+00083 class CMeshDesc
+00084 {
+00085 public:
+00086         CMeshDesc () {};
+00087         CMeshDesc (const char* meshName, const char* skeletonName)
+00088         {
+00089                 MeshName=meshName;
+00090                 SkeletonName=skeletonName;
+00091         }
+00092         std::string             MeshName;
+00093         std::string             SkeletonName;
+00094         void                    serial (NLMISC::IStream& s)
+00095         {
+00096                 int ver=s.serialVersion (0);
+00097                 s.serial (MeshName);
+00098                 s.serial (SkeletonName);
+00099         }
+00100 };
+00101 
+00102 class CObjectViewer : public IObjectViewer, public NLMISC::IEventListener
+00103 {
+00104         friend class CSceneDlg;
+00105         friend class CAnimationSetDlg;
+00106 public:
+00107         CObjectViewer ();
+00108         ~CObjectViewer ();
+00109 
+00110         // Init the UI
+00111         void initUI ();
+00112 
+00113         // Go
+00114         void go ();
+00115 
+00116         // Release the UI
+00117         void releaseUI ();
+00118 
+00119         // Set single animtion.
+00120         void setSingleAnimation (NL3D::CAnimation*      pAnim, const char* name);
+00121 
+00122         // Add a mesh
+00123         NL3D::CTransformShape   *addMesh (NL3D::IShape* pMeshShape, NL3D::IShape* pSkelShape, const char* meshName, const char* skelName, const char *animBaseName);
+00124 
+00125         // Load a mesh
+00126         bool loadMesh (const char* meshFilename, const char* skeleton="");
+00127 
+00128         // Set ambient color
+00129         void setAmbientColor (const NLMISC::CRGBA& color);
+00130 
+00131         // Set ambient color
+00132         void setLight (unsigned char id, const NL3D::CLight& light);
+00133 
+00134         // Load a shape
+00135         void resetCamera ();
+00136 
+00137         // Listener
+00138         virtual void operator ()(const NLMISC::CEvent& event);
+00139 
+00140         // Not exported
+00141         void setAnimTime (float animStart, float animEnd);
+00142 
+00143         // Reset the slots
+00144         void resetSlots ();
+00145 
+00146         // Reinit and refill the channel mixer channels
+00147         void reinitChannels ();
+00148 
+00149         // Return the frame rate
+00150         float getFrameRate ();
+00151 
+00152         // Serial the config
+00153         void serial (NLMISC::IStream& f);
+00154 
+00155 private:
+00156         CAnimationDlg                                                           *_AnimationDlg;
+00157         CMainDlg                                                                        *_SlotDlg;
+00158         CAnimationSetDlg                                                        *_AnimationSetDlg;
+00159         CSceneDlg                                                                       *_SceneDlg;
+00160         std::vector<std::string>                                        _ListShapeBaseName;
+00161         std::vector<CMeshDesc>                                          _ListMeshes;
+00162         std::vector<class NL3D::CTransformShape*>       _ListTransformShape;
+00163         NL3D::CAnimationSet                                                     _AnimationSet;
+00164         NL3D::CChannelMixer                                                     _ChannelMixer;
+00165         NL3D::CEvent3dMouseListener                                     _MouseListener;
+00166         NLMISC::CRGBA                                                           _HotSpotColor;
+00167         float                                                                           _HotSpotSize;
+00168 };
+00169 
+00170 void setRegisterWindowState (const CWnd *pWnd, const char* keyName);
+00171 void getRegisterWindowState (CWnd *pWnd, const char* keyName, bool resize);
+00172 
+00173 //{{AFX_INSERT_LOCATION}}
+00174 // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
+00175 
+00176 #endif // !defined(AFX_OBJECT_VIEWER_H__9B22CB84_1929_11D5_9CD4_0050DAC3A412__INCLUDED_)
+
+ + +
                                                                                                                                                                    +
+ + -- cgit v1.2.1