From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/motion__blur_8h-source.html | 129 +++++++++++++++++++++++++++ 1 file changed, 129 insertions(+) create mode 100644 docs/doxygen/nel/motion__blur_8h-source.html (limited to 'docs/doxygen/nel/motion__blur_8h-source.html') diff --git a/docs/doxygen/nel/motion__blur_8h-source.html b/docs/doxygen/nel/motion__blur_8h-source.html new file mode 100644 index 00000000..51606d3c --- /dev/null +++ b/docs/doxygen/nel/motion__blur_8h-source.html @@ -0,0 +1,129 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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motion_blur.h

Go to the documentation of this file.
00001 
+00007 /* Copyright, 2000, 2001 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #ifndef NL_MOTION_BLUR_H
+00027 #define NL_MOTION_BLUR_H
+00028 
+00029 #include "nel/misc/types_nl.h"
+00030 #include "nel/misc/smart_ptr.h"
+00031 
+00032 
+00033 namespace NL3D {
+00034 
+00035 
+00036 class IDriver ;
+00037 class ITexture ;
+00038 
+00045 class CMotionBlur
+00046 {
+00047 public:
+00048         // ctor
+00049         CMotionBlur() ;
+00058         void startMotionBlur(uint x, uint y, uint width, uint height) ;
+00059 
+00061         void releaseMotionBlur() ;
+00062 
+00070         void performMotionBlur(IDriver *driver, float motionBlurAmount) ;
+00071 protected:
+00072         NLMISC::CSmartPtr<ITexture> _Tex ;
+00073         uint _X, _Y, _W, _H ;
+00074 };
+00075 
+00076 
+00077 } // NL3D
+00078 
+00079 
+00080 #endif // NL_MOTION_BLUR_H
+00081 
+00082 /* End of motion_blur.h */
+
+ + +
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