From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/mesh__instance_8h-source.html | 155 +++++++++++++++++++++++++ 1 file changed, 155 insertions(+) create mode 100644 docs/doxygen/nel/mesh__instance_8h-source.html (limited to 'docs/doxygen/nel/mesh__instance_8h-source.html') diff --git a/docs/doxygen/nel/mesh__instance_8h-source.html b/docs/doxygen/nel/mesh__instance_8h-source.html new file mode 100644 index 00000000..3ca9afa2 --- /dev/null +++ b/docs/doxygen/nel/mesh__instance_8h-source.html @@ -0,0 +1,155 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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mesh_instance.h

Go to the documentation of this file.
00001 
+00007 /* Copyright, 2001 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #ifndef NL_MESH_INSTANCE_H
+00027 #define NL_MESH_INSTANCE_H
+00028 
+00029 #include "nel/misc/types_nl.h"
+00030 #include "3d/mesh_base_instance.h"
+00031 #include "3d/material.h"
+00032 #include "3d/animated_material.h"
+00033 
+00034 
+00035 namespace NL3D
+00036 {
+00037 
+00038 
+00039 class CMesh;
+00040 
+00041 
+00042 // ***************************************************************************
+00043 // ClassIds.
+00044 const NLMISC::CClassId          MeshInstanceId=NLMISC::CClassId(0x6bfe0a34, 0x23b26dc9);
+00045 
+00046 
+00047 // ***************************************************************************
+00055 class CMeshInstance : public CMeshBaseInstance
+00056 {
+00057 public:
+00059         static  void    registerBasic();
+00060 
+00061 public:
+00062 
+00063 protected:
+00065         CMeshInstance();
+00066 
+00068         virtual ~CMeshInstance();
+00069 
+00071         // @{
+00073         virtual bool    isSkinnable() const;
+00074 
+00076         virtual void    setApplySkin(bool state);
+00077 
+00079         virtual const std::vector<sint32>       *getSkinBoneUsage() const;
+00080 
+00082         virtual void    renderSkin(float alphaMRM);
+00083 
+00084         // @}
+00085 
+00086 
+00087 private:
+00088         static IModel   *creator() {return new CMeshInstance;}
+00089         friend  class CMesh;
+00090 
+00091 };
+00092 
+00093 
+00094 
+00095 
+00096 } // NL3D
+00097 
+00098 
+00099 #endif // NL_MESH_INSTANCE_H
+00100 
+00101 /* End of mesh_instance.h */
+
+ + +
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