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mesh_block_manager.cpp File Reference

<File description>. +More... +

+#include "std3d.h"
+#include "3d/mesh_block_manager.h"
+#include "nel/misc/hierarchical_timer.h"
+ +

+Go to the source code of this file. + + + + + + + +

Namespaces

namespace  NL3D

Defines

#define NL3D_MBM_MAX_VBHEAP   255
#define NL3D_MBM_VBHEAP_MESH_SHIFT   8
#define NL3D_MBM_VBHEAP_MESH_MASK   0xFFFFFF00
#define NL3D_MBM_VBHEAP_HEAP_MASK   0x000000FF
+


Detailed Description

+<File description>. +

+

+Id:
+ mesh_block_manager.cpp,v 1.3 2002/09/05 08:24:48 berenguier Exp
+

+ +

+Definition in file mesh_block_manager.cpp.


Define Documentation

+

+ + + + +
+ + +
#define NL3D_MBM_MAX_VBHEAP   255 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 37 of file mesh_block_manager.cpp.

+

+ + + + +
+ + +
#define NL3D_MBM_VBHEAP_HEAP_MASK   0x000000FF +
+
+ + + + + +
+   + + +

+ +

+Definition at line 40 of file mesh_block_manager.cpp. +

+Referenced by NL3D::CMeshBlockManager::addInstance, and NL3D::CMeshBlockManager::freeMeshVBHeap.

+

+ + + + +
+ + +
#define NL3D_MBM_VBHEAP_MESH_MASK   0xFFFFFF00 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 39 of file mesh_block_manager.cpp. +

+Referenced by NL3D::CMeshBlockManager::freeMeshVBHeap.

+

+ + + + +
+ + +
#define NL3D_MBM_VBHEAP_MESH_SHIFT   8 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 38 of file mesh_block_manager.cpp. +

+Referenced by NL3D::CMeshBlockManager::allocateMeshVBHeap, and NL3D::CMeshBlockManager::freeMeshVBHeap.

+ + + +
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+ + -- cgit v1.2.1