From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/lighting__manager_8cpp.html | 290 +++++++++++++++++++++++++++ 1 file changed, 290 insertions(+) create mode 100644 docs/doxygen/nel/lighting__manager_8cpp.html (limited to 'docs/doxygen/nel/lighting__manager_8cpp.html') diff --git a/docs/doxygen/nel/lighting__manager_8cpp.html b/docs/doxygen/nel/lighting__manager_8cpp.html new file mode 100644 index 00000000..b8aa8a11 --- /dev/null +++ b/docs/doxygen/nel/lighting__manager_8cpp.html @@ -0,0 +1,290 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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lighting_manager.cpp File Reference

<File description>. +More... +

+#include "std3d.h"
+#include "3d/lighting_manager.h"
+#include "3d/point_light.h"
+#include "3d/transform.h"
+#include "3d/fast_floor.h"
+#include "nel/3d/logic_info.h"
+#include "nel/misc/aabbox.h"
+ +

+Go to the source code of this file. + + + + + + + + + + +

Namespaces

namespace  NL3D

Defines

#define NL3D_LIGHT_QUAD_GRID_SIZE   256
#define NL3D_LIGHT_QUAD_GRID_ELTSIZE   10.f
#define NL3D_LIGHT_QUAD_GRID_RADIUS_LIMIT   20.f
#define NL3D_LIGHT_QUAD_GRID_FACTOR   4
#define NL3D_DEFAULT_NOATT_LIGHT_RADIUS   1000.f
#define NL3D_DEFAULT_OUT_OF_ATT_LIGHT_INF_FACTOR   0.1f
#define NL3D_DEFAULT_LIGHT_TRANSITION_THRESHOLD   0.1f
+


Detailed Description

+<File description>. +

+

+Id:
+ lighting_manager.cpp,v 1.8 2002/06/26 16:48:58 berenguier Exp
+

+ +

+Definition in file lighting_manager.cpp.


Define Documentation

+

+ + + + +
+ + +
#define NL3D_DEFAULT_LIGHT_TRANSITION_THRESHOLD   0.1f +
+
+ + + + + +
+   + + +

+ +

+Definition at line 59 of file lighting_manager.cpp. +

+Referenced by NL3D::CLightingManager::CLightingManager.

+

+ + + + +
+ + +
#define NL3D_DEFAULT_NOATT_LIGHT_RADIUS   1000.f +
+
+ + + + + +
+   + + +

+ +

+Definition at line 55 of file lighting_manager.cpp. +

+Referenced by NL3D::CLightingManager::CLightingManager.

+

+ + + + +
+ + +
#define NL3D_DEFAULT_OUT_OF_ATT_LIGHT_INF_FACTOR   0.1f +
+
+ + + + + +
+   + + +

+ +

+Definition at line 57 of file lighting_manager.cpp. +

+Referenced by NL3D::CLightingManager::CLightingManager.

+

+ + + + +
+ + +
#define NL3D_LIGHT_QUAD_GRID_ELTSIZE   10.f +
+
+ + + + + +
+   + + +

+ +

+Definition at line 48 of file lighting_manager.cpp. +

+Referenced by NL3D::CLightingManager::CLightingManager.

+

+ + + + +
+ + +
#define NL3D_LIGHT_QUAD_GRID_FACTOR   4 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 51 of file lighting_manager.cpp. +

+Referenced by NL3D::CLightingManager::CLightingManager.

+

+ + + + +
+ + +
#define NL3D_LIGHT_QUAD_GRID_RADIUS_LIMIT   20.f +
+
+ + + + + +
+   + + +

+ +

+Definition at line 49 of file lighting_manager.cpp. +

+Referenced by NL3D::CLightingManager::CLightingManager.

+

+ + + + +
+ + +
#define NL3D_LIGHT_QUAD_GRID_SIZE   256 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 47 of file lighting_manager.cpp. +

+Referenced by NL3D::CLightingManager::CLightingManager.

+ + + +
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+ + -- cgit v1.2.1