From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/light__trav_8h-source.html | 173 ++++++++++++++++++++++++++++ 1 file changed, 173 insertions(+) create mode 100644 docs/doxygen/nel/light__trav_8h-source.html (limited to 'docs/doxygen/nel/light__trav_8h-source.html') diff --git a/docs/doxygen/nel/light__trav_8h-source.html b/docs/doxygen/nel/light__trav_8h-source.html new file mode 100644 index 00000000..37d30a68 --- /dev/null +++ b/docs/doxygen/nel/light__trav_8h-source.html @@ -0,0 +1,173 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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light_trav.h

Go to the documentation of this file.
00001 
+00007 /* Copyright, 2000 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #ifndef NL_LIGHT_TRAV_H
+00027 #define NL_LIGHT_TRAV_H
+00028 
+00029 #include "3d/trav_scene.h"
+00030 #include "3d/lighting_manager.h"
+00031 
+00032 
+00033 namespace       NL3D
+00034 {
+00035 
+00036 
+00037 using NLMISC::CVector;
+00038 using NLMISC::CPlane;
+00039 using NLMISC::CMatrix;
+00040 
+00041         
+00042 class   IBaseLightObs;
+00043 class   CTransform;
+00044 class   CRootModel;
+00045 
+00046 
+00047 // ***************************************************************************
+00048 // ClassIds.
+00049 const NLMISC::CClassId          LightTravId= NLMISC::CClassId(0x328f500a, 0x57600db9);
+00050 
+00051 
+00052 // ***************************************************************************
+00065 class CLightTrav : public ITravScene
+00066 {
+00067 public:
+00068 
+00070         CLightTrav();
+00071 
+00073 
+00074         IObs                            *createDefaultObs() const;
+00075         NLMISC::CClassId        getClassId() const {return LightTravId;}
+00076         sint                            getRenderOrder() const {return 3000;}
+00077         void                            traverse();
+00079 
+00080 
+00081         // False by default. setuped by CScene
+00082         bool                                            LightingSystemEnabled;
+00083 
+00084 
+00086 
+00087 
+00088         void                    clearLightedList();
+00090         void                    addLightedObs(IBaseLightObs *o);
+00092 
+00093 
+00095         CLightingManager        LightingManager;
+00096 
+00097 
+00099         void    setLightModelRoot(CRootModel *lightModelRoot);
+00100 
+00101 
+00102 // ********************
+00103 public:
+00104 
+00106         // @{
+00107         // The root of light models.
+00108         CRootModel                                              *LightModelRoot;
+00109         // @}
+00110 
+00111 private:
+00112 
+00113         // A grow only list of observers to be lighted.
+00114         std::vector<IBaseLightObs*>             _LightedList;
+00115 
+00116 };
+00117 
+00118 
+00119 
+00120 }
+00121 
+00122 
+00123 #endif // NL_LIGHT_TRAV_H
+00124 
+00125 /* End of light_trav.h */
+
+ + +
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