From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- .../doxygen/nel/light__contribution_8h-source.html | 140 +++++++++++++++++++++ 1 file changed, 140 insertions(+) create mode 100644 docs/doxygen/nel/light__contribution_8h-source.html (limited to 'docs/doxygen/nel/light__contribution_8h-source.html') diff --git a/docs/doxygen/nel/light__contribution_8h-source.html b/docs/doxygen/nel/light__contribution_8h-source.html new file mode 100644 index 00000000..8250b1a4 --- /dev/null +++ b/docs/doxygen/nel/light__contribution_8h-source.html @@ -0,0 +1,140 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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light_contribution.h

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00001 
+00007 /* Copyright, 2001 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #ifndef NL_LIGHT_CONTRIBUTION_H
+00027 #define NL_LIGHT_CONTRIBUTION_H
+00028 
+00029 #include "nel/misc/types_nl.h"
+00030 #include "nel/misc/rgba.h"
+00031 #include "3d/point_light.h"
+00032 
+00033 
+00034 namespace NL3D 
+00035 {
+00036 
+00037 
+00038 // ***************************************************************************
+00042 #define NL3D_MAX_LIGHT_CONTRIBUTION             6
+00043 
+00044 
+00045 // ***************************************************************************
+00063 class CLightContribution
+00064 {
+00065 public:
+00067         CPointLight                     *PointLight[NL3D_MAX_LIGHT_CONTRIBUTION];
+00069         CPointLight::ItTransformList    TransformIterator[NL3D_MAX_LIGHT_CONTRIBUTION];
+00071         uint8                           Factor[NL3D_MAX_LIGHT_CONTRIBUTION];
+00073         uint8                           AttFactor[NL3D_MAX_LIGHT_CONTRIBUTION];
+00075         NLMISC::CRGBA           LocalAmbient;
+00076 
+00077 
+00079         bool                            FrozenStaticLightSetup;
+00084         uint8                           NumFrozenStaticLight;
+00085         // The contribution of the sun (directionnal light) on this model. This not apply to ambient part of the sun
+00086         uint8                           SunContribution;
+00091         CPointLight                     *FrozenAmbientLight;
+00092 
+00093 public:
+00094 
+00096         CLightContribution();
+00097 
+00098 };
+00099 
+00100 
+00101 } // NL3D
+00102 
+00103 
+00104 #endif // NL_LIGHT_CONTRIBUTION_H
+00105 
+00106 /* End of light_contribution.h */
+
+ + +
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